The Unity Camera
component includes an extra Target Display option when the build platform is set to Wii U. This option is set to TV by default. To display something else on the Wii U Gamepad, another camera must be set up.
The following procedure describes the required steps for adding a second camera for the lower screen.
The completed project can also be downloaded from the Unity for Wii U Basics page.
Audio Listener
component. Select one of the cameras to remove the Audio Listener from, right-click the component, and select Remove Component in the context menu.You can change the target display through script:
GetComponent<Camera>().targetDisplay = WiiU.displayIndex.TV;
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