The Handy Atari Lynx core crashes whenever you try to load a second game after one has already been loaded. First one loads fine, then attempting to load another afterwards crashes the core and the system reboots. Essentially every game in the whole Lynx catalog loads and runs at about 60 FPS however, except Ninja Gaiden which runs at 50.
New 3DS with A9LH Luma 7.1 on 11.4
Edit - Silly me. Ninja Gaiden and a few others are in pal. They all run full speed.
Yep.is anyone else's latest PCSX ARM11 crashing on Luma 8.1?
No...
I wouldn't hold my breath on it ever happening. Hardware rendering is not something that can just be implemented. There's not exactly a line of 3DS GPU engineers fighting to work on this.