Citra-CC-Mingw_12_01_2018
http://www29.zippyshare.com/v/9WXXPDWc/file.html
Citra-CC-MSVC_12_01_2018
http://www29.zippyshare.com/v/n6Ew2i7e/file.html
(Note) You will need to replace your own "User" folder
Chagelog view in my commits
https://github.com/Jhon591/citra/commits/master
Fixes / Non-Fixes, Any think else let us know ?, to add to list..
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Because of the kind off hack I use, it just won't, so i just need to replace the code with original code, and that's it.
Your copy
Citra-CC-Mingw_12_01_2018_warweeny
http://www29.zippyshare.com/v/Fi2LbiWN/file.html
EDIT: F*ck ^ use .dlls for other package if requested, only some.
EDIT: dll_replace
http://www8.zippyshare.com/v/k2xw5pYk/file.html
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, if your thinking off "Merged: MerryMage: audio_core: Remove global state" that's pre-merged into canary and my build.
http://www29.zippyshare.com/v/9WXXPDWc/file.html
Citra-CC-MSVC_12_01_2018
http://www29.zippyshare.com/v/n6Ew2i7e/file.html
(Note) You will need to replace your own "User" folder
Chagelog view in my commits
https://github.com/Jhon591/citra/commits/master
Fixes / Non-Fixes, Any think else let us know ?, to add to list..
Code:
Chagelog view in my commits
https://github.com/Jhon591/citra/commits
Ever Oasis - Playable - (Note) if you have a old save delete it and start a new game save, works there for after "Without" delete.
Mario Maker - Working correctly on first save
Kid Icarus Uprising - Boots
Fire Emblem Warriors - Working
Hyrule Warriors Legends - Working
Minecraft - Semi works, just don't save in game.
Pokemon S/M US/US alola photo club fix ?
N3DS HomeMenu Only, Old will not run on N3DS Memory
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mingw would be my preferred build, but i will keep testing the others as well, if it is fixed in the general builds you don't have to build a separate build anymore.
Because of the kind off hack I use, it just won't, so i just need to replace the code with original code, and that's it.
Your copy
Citra-CC-Mingw_12_01_2018_warweeny
http://www29.zippyshare.com/v/Fi2LbiWN/file.html
EDIT: F*ck ^ use .dlls for other package if requested, only some.
EDIT: dll_replace
http://www8.zippyshare.com/v/k2xw5pYk/file.html
--------------------- MERGED ---------------------------
Can one of you make a build that has the audio engine always running at 100% speed? not really sure what needs to be changed to do that, i just want to test something.
, if your thinking off "Merged: MerryMage: audio_core: Remove global state" that's pre-merged into canary and my build.
Last edited by drwhojan,