I made an emunand partition on my switch and updated it to 8.1.0. However, I seem to have an issue with being able to read the card. When I use my sysnand on version 3.0.0, it works just fine.
Does anyone know what the issue may be?
I am going to be a super minority on this, but I am actually going to miss google+. it seemed to be a hotspot for Linux developers to share their thoughts.
Yeah, I lucked out on my hardware. I didn't intend to use it for GPU passthrough at the time, but everything managed to work out in the end. I even got MacOS running on it!
I could see this argument for most AMD CPU, but mainstream Intel CPU do have iGPU built-in (unless you want to also use...
This is very good for my purposes (I need a keyboard to configure Debian on my Switch). I am going to get a USB C hub later and mess around with this in the future!
I never made a USB dongle before for the switch; but if I were you, I would look for a way to get hekate to boot from your dongle...
I noticed that the Pericom PI3USB30532 driver is there on the lakka kernel, but it is not enabled in the config file. Is there any reason why it is not enabled?
I see... but I am still confused as to how to the boot process works (or how coreboot knows where to find the boot.scr file). From I understand, coreboot doesn't contain any Lakka specific paths (when I looked from the patches)...
On a side note, I would assume that we no longer need to build...
To be fair, the losers would probably be the paid 3rd party porters (Feral Interactive, Aspyr Media, etc). However, I also think this is a win-win in terms of the big picture.
That interesting, I didn't know that... but there is also OpenJDK, which works just as fine.
I can definitely say that it is a modeset error. Are DRM kernel configs different for each distro?
Outside of compiling, I wonder if the "CONFIG_EXTRA_FIRMWARE_DIR" location is important when you boot the kernel.
Edit: Once I managed to disable Xorg from autostarting (At first I thought it...
@natinusala Since my Linux source is not working with your config file, I decided to use the Linux source that the Lakka build system has already put together. The only change I did to your script was disabling the initramfs option since the system would boot to an emergency shell otherwise...
So I tried to use the Lakka config, and it seems that the screen doesn't turn on after applying the exploit. I tried to launch the exploit multiple times to make sure this wasn't a weird quirk.
Edit: I did do "make nintendo-switch_defconfig" before replacing the config with Lakka, am I not...
Do you mean your config or DarkOrbs?
I tried DarkOrbs config. The script did ask me about come kernel config options so I just pressed enter until the script starts compiling.
I am making progress, but I am blocked by another issue. When I load my custom kernel, I am able to see the startup screen (the one with the four tuxes and messages below), but once it leaves that screen, it gets stuck on another screen with a white underscore. I can't ssh into the machine (it...
@natinusala From what I understand, you are supposed to have a .dtb be generated when you compile the Linux kernel, but I don't see it when I look in the "linux/arch/arm64/boot/dts" directory. Is there something I am missing in this command?
make ARCH=arm64 CROSS_COMPILE=aarch64-linux-gnu- Image...
I have one dumb question to ask you! When you are about to compile the kernel, should the command for compiling the kernel be something like this:
make ARCH=arm64 CROSS_COMPILE=aarch64-linux-gnu- Image
Or is it just this:
make
@natinusala What is the process like for modifying the Linux kernel (used in Lakka) to make it usable on Arch Linux? I am assuming that putting a compiled (for Lakka) kernel in the boot folder won't be enough.
I am not sure if I am the right person to submit a patch since I don't really know how the Lakka's build system works. I did bring it up to the developer who responded in my thread, so I'll see what he or she has to say on the matter.
With the help of gouchi, I figured out what the problem was! In a nutshell, if you are trying to compile an old version of python with GCC 8, the program will likely crash from a segmentation fault. This was fixed on 2.7.15 release, but Lakka uses an older version of python. If you were using an...
Fedora uses dnf (or yum if you are on an old version). Also, I am pretty sure that Lakka doesn't use anything from devkitPro, or at least doesn't require you to have it installed.
if they get permission from 4j (the studio who helped put minecraft on consoles), they could put the console edition tutorial worlds in the game, as seeds
and i mean all of them (if not, maybe a few highlights, like TU1, TU31, and TU69)