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  1. bayleef

    Homebrew [Release] Lemmings for 3DS

    I cannot reproduce the bug mentioned above. I really want to fix it, but therefore I have to reproduce it on my 3DS. So, please, can anyone who is affected by the bug send me the information I need to reproduce the problem? I need the following information:
  2. bayleef

    Homebrew [Release] Lemmings for 3DS

    Ok. The only way to get this music in the 3DS game is to convert it to WAV files. There will be no support for any other music than ADLIB.DAT music (from DOS floppy) or custom WAV files.
  3. bayleef

    Homebrew [Release] Lemmings for 3DS

    Ok. I have some more questions about your setup: Can you send me the *.DAT files from the lemmings folder of your SD card please (SAVEGAME.DAT and CACHE*.DAT)? Maybe by private message. Which levels are installed? (ORIG, ORIG_DEMO, ONML, ONML_DEMO, XMAS91, XMAS92, HOLIDAY93, HOLIDAY93_DEMO...
  4. bayleef

    Homebrew [Release] Lemmings for 3DS

    You are right. I'll try to reproduce the problem and fix it as soon as I find the time. (It may take a while.) Btw.: CIA or 3dsx? Luma version? O3DS or N3DS?
  5. bayleef

    Homebrew [Release] Lemmings for 3DS

    Version 0.6.3 is available now. Changes: SFX19.WAV is played (if it exists) when a lemming falls out of the level In single player level selection menu, completed ratings are marked with an asterisk (now you can see whether the last level has been solved) Fixed two bugs concerning animated...
  6. bayleef

    Homebrew [Release] Minesweeper 2DS

    Oh, I had overlooked thit. I guess it is this issue from the newer version of sf2dlib I used to build the source. I have fixed it by increasing the line width from 1.0 to 1.1. I have updated the post above with the new build (and the OP with the new sources).
  7. bayleef

    Homebrew [Release] Minesweeper 2DS

    I have added some additional features I missed in v1.1. So here is v1.2. Changelog: Flags can be placed immediately by holding L or R while tapping When game is over, tapping restarts the game Discover all non-flagged neighbours by tapping at a discovered cell Highscore No game over during...
  8. bayleef

    Hacking [Help]I have found an 'TT DS' in the street

    With this attitude, your computer may become part of a botnet and then it may break the entire internet. So everyone, please care about your security if your computer is connected to the internet. It's not just crashing your own computer.
  9. bayleef

    Homebrew [WIP] Dumping the bootrom

    Thank you. However, I guess that I have to wait for hedge's "very in-depth writeup + circuit detailing" to get some really good information.
  10. bayleef

    Homebrew [Release] Lemmings for 3DS

    Version 0.6.2 is available now. Changes: fixed wrong colors in FUN22, TRICKY14, TAXING15, MAYHEM22 create cache on first boot; afterwards the game starts significantly faster CIA file uses homebrew logo instead of copyrighted nintendo logo lemmings folder can (but need not) be moved into the...
  11. bayleef

    Homebrew [Release] Lemmings for 3DS

    I guess, it is a problem with bannertool. Unfortunately, I don't know the reason, but one of the following may solve the problem: banner.wav is a 16bit stereo 44,1kHz wave file, while LETSGO.wav is 8bit mono 7092Hz. Maybe the unusual sample frequency causes the problem. Try to convert your file...
  12. bayleef

    Homebrew [Release] Lemmings for 3DS

    The project does not use sf2d any longer. It seems that I forgot an include statement when I removed sf2d. I have updated the repository. Do a git pull in the lemmings_3ds folder to get the fixed version that can be built without sf2d. Afterwards please try again to run make.
  13. bayleef

    Homebrew [Release] Lemmings for 3DS

    Of course this is allowed. See licence. You need a git client and an environment to build homebrew applications, i.e. devkitPro and libctru. Check out the repository with the following command: git clone --recursive https://github.com/esoteric-programmer/lemmings_3ds.git Replace the banner.wav...
  14. bayleef

    Homebrew Homebrew Development

    while( clock() < (clock() + 100) ) continue; This is an infinite loop.
  15. bayleef

    Homebrew [Release] Lemmings for 3DS

    Have you dumped the DSP firm?
  16. bayleef

    Homebrew [Release] Lemmings for 3DS

    Version 0.6.1 has been released. Main feature: Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience ;) In detail: painted over "F1", "F2", "F3" buttons in main menu; fixed lemmings entrance position (again); fixed memory leaks...
  17. bayleef

    Homebrew [Release] Lemmings for 3DS

    No, I only studied the documentation of uds.h of ctrulib and the devkitPro example, then I wrote the code on my own. I didn't even know there was a local play homebrew before.
  18. bayleef

    Homebrew [Release] Lemmings for 3DS

    Version 0.6 has just been released and the original post has been updated. Main new feature: Added 2 player mode via 3DS local wifi connection.
  19. bayleef

    Homebrew [Release] Lemmings for 3DS

    Please test the attached 0.6 alpha3 version! [edit] Version 0.6 has been released, please stop using this outdated alpha version! This version introduces 2 player (2p) mode via 3DS local wifi connection. The wifi communication protocol may not be compatible with final 0.6 release. There is a...
  20. bayleef

    Homebrew [WIP] Dumping the bootrom

    See https://media.ccc.de/v/33c3-8344-nintendo_hacking_2016 Please do only respond to this thread, if you have to say something that could be helpful in order to dump the bootrom. Please do not discuss about sighax and/or its value here. It is hard to identify the posts that could help us with...
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