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    Homebrew [Release] JFBlood for 3DS

    Here's another build. It allows playing the previously crashing maps. It does not fix the actual issue causing this, so the affected maps will have some glitched out geometry. In case of CPE01M05 (Steamboat) it does not affect gameplay, but with French Blood E02M01 it does (it's a bit more...
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    Homebrew [Release] JFBlood for 3DS

    It's definitely an issue with this port. It's not related to music or any file you've provided. It seems to be an out of bounds issue when calculating the floor position for very large slopes. I encountered the same issue on a different map, French Blood E02M01, which has a large beach. I have...
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    Tutorial How to play PS1 games on New 3ds ~50-60fps!

    When running retroarch, go to: 'Main Menu->Settings->Directory->System/BIOS'. This is the path it will look for the bios. Default on 3ds is 'sdmc:/retroarch/cores/system', you can press start to set to default. 'Main Menu->Information->Core Information' This menu shows if retroarch has found...
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    Game.com Emulator On 3DS

    Game.com can be emulated with MAME, previously MESS. There is an old mame2003 core available for 3ds retroarch, but it doesn't have MESS merged. Besides that, both standalone mame and retroarch mame, require commandline arguments to load the game.com emulation which is currently not possible on...
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    Trying to install Windows 95/98/me on new 3DS XL

    I have windows 1.04, 2.03, 3.11 and 95 running with dosbox. Windows 98 runs into errors during setup and i haven't attempted ME. Windows 95 doesn't run fast, but quite sufficient to play solitaire while running neko95 in the background. For very basic software it's usable. Otherwise it's quite...
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    Homebrew [Release] JFBlood for 3DS

    For music you'll need: 'blood02.ogg,.. ,blood09.ogg'. Place them in: 'sdmc:/3ds/nblood/' or 'sdmc:/3ds/nblood/music/' Also make sure 'CD Audio' is turned on in the game settings. I don't have a savefile ready for E1M7, but om other maps it seem to work as intended. For me, the .ogg track...
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    Homebrew [Release] JFBlood for 3DS

    Make sure the config file points to a valid png image. If you copy the include config and images to you nblood folder, it should work. Unless maybe if it's an old 3ds, i didn't test that. If you remove the modlaunch.cfg file, blood will load normally.
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    Homebrew [Release] JFBlood for 3DS

    I've fixed some issues (yeah, about time) with the blood port. Most graphical issues are fixed: - menu background not clearing - blood drips not widescreen - scuba-gear and asbestos suit overlay tiles re-positioned for widescreen - wide delirium effect fixed - Cryptic Passage missing custom...
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    Dutch far right party wins most seats

    Even with the PVV or Wilders being the election winner, they can't rule without making concessions with other parties. If they don't drop some of their 'extreme' plans, there will be new elections. These news stories make it sound like every dutch person is some crazy nazi racist or something...
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    Homebrew [POC] Fallout 1 for 3DS

    I was hoping to be able to push an update earlier, but i'm still running into a few issues so it may take some time. In the meantime, i'd like to share two builds. The first uses SDL2 software rendering as before, but has a few improvements on various relocated gui elements. And text is...
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    Feedback Hardware Homebrew Misc [Test data needed] LCD research thread

    I've got 2 more dumps for you: Old3DS black Booted with luma chainloader Model: Old 3DS (retail) SoC manufacturing: 2010/12/17 01:59:32 Assembly date: 2011/02/09 Original firmware: 1.0.0-0E Old3DS white Booted with luma chainloader Model: Old 3DS (retail) SoC manufacturing: 2011/09/16...
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    Homebrew [POC] Fallout 1 for 3DS

    Please don't get the wrong idea here.. for now it's still a proof of concept. As you may have noticed, there are slight performance issues. So i've been playing around with various options trying to fix that. Just don't expect anything fully playable, bug fixed or anything fully optimized for...
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    Homebrew [POC] Fallout 1 for 3DS

    Made a few more changes: Circle pad can now be used to move the top screen. Use X to switch between: touch, cpad and qtm. D-pad can be used to move the map. Some more experimental repositioning of the gui. Name input when creating a new character...
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    Homebrew [POC] Fallout 1 for 3DS

    Latest build, attached to the OP, has some parts of the interface relocated. Source is available on github: https://github.com/MrHuu/fallout1-ce-3ds
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    Homebrew [POC] Fallout 1 for 3DS

    This build has a few control changes: L = right click Hold R + touch = right click New3ds users: X = toggle between touch or qtm positioning of the top screen viewport. ZR = qtm sensitivity edit: build removed
  16. M

    Homebrew [POC] Fallout 1 for 3DS

    Hmm.. i just got a wonderful idea! Since i've been playing duckhunt using qtm, or head-tracking, with retroarch, this has become one of my favorite ways of controlling the 3ds. Why not add this as an option.. then we can just look around the top screen without even touching the 3ds. wait, hold...
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    Homebrew [POC] Fallout 1 for 3DS

    It probably doesn't surprise you i had the same wild idea. But 'm not really sure on how to rearrange exactly. The whole screen, from playfield to skilltree, bartering to asking about, basically every part has to be accessible by mouse/touch. So if i split and rearrange the status interface...
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    Homebrew Unofficial 3DS RetroArch builds

    If you haven't yet, read this: https://docs.libretro.com/development/retroarch/compilation/3ds/ When using the latest libctru, define "USE_CTRULIB_2" First, clone and compile the core(s) your wish to use. - Clone the core repository - Most cores can be build with: 'make platform=ctr', other...
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    Homebrew [Release] JFShadowWarrior for 3DS

    I'm not really sure what you mean by converting or changing the 'SW.GRP' file? When using the 'Shadow Warrior Classic Redux' edition from steam, copy the following files: - 'SW.GRP' found in '...\steamapps\common\Shadow Warrior Classic\gameroot\SW.GRP' - All .ogg files found in...
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    Homebrew [POC] Fallout 1 for 3DS

    Here's an updated build with audio, updated touch controls and the top screen shows an unscaled image based on the touch position. There's still some issues. Top screen doesn't have the right aspect right now. SDL2 touch coordinates may drift when dragging touch input. Movies run a bit slow...
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