my rtc improvements just were to try to parse location info to actually do localtime because back then it was broken in libnx iirc.
It should be fixed in libnx master now.
I might be completely wrong though because this was quite a long time ago.
For android someone made this now which removes the need for hid-mitm if you just want custom gamepads :)
https://play.google.com/store/apps/details?id=com.rdapps.gamepad
Will you stop spreading lies about me please?
I was always with you on the point that you don't have to release your source.
I think it's stupid that you don't but I never said that you have to.
https://github.com/switchbrew/switch-examples/blob/master/hid/hdls/source/main.c this is now a thing (fake gamepads on 7.0+ without needing to mitm stuff) making hid-mitm mostly obsolete once someone puts something together using this.
Just a quick info on why there hasn't been an update in a while: I'm currently investigating a different approach to this by directly hooking functions inside HID which would help a lot with performance and some of the weirder problems.
I won't deny that in-home-switching is basically abandoned (mainly because we did some stuff weird in the beginning and fixing that would require a major amount of effort) but hid-mitm most definitely isn't abandoned.
All the other stuff that I released is either outdated due to there being...
Thanks a lot, however, this is relying on the applet services to set the system to active which we, unfortunately, don't have access to as a sysmodule.
Probably will be a while, I won't have that much free time anymore for a while soon.
Well for debugging I just have a small script builds the project, boots the switch over into memloader and copies it over.
If you need some kind of debug-output fatals are generally useful.