Search results

  1. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    Version 1.2.0 was released. Implemented the genre function. Changed the icon and banner. Implemented customization of judgment. Changed the number of samples for frame rate. Implemented the warning screen. DSP1 has never been activated. The music file does not exist. The music file is not an...
  2. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    You have to convert the character encoding from sjis to UTF8 using software such as KanjiTranslator,
  3. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    This APP also supports Japanese character. Have you converted the character encoding of the tja file?
  4. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    I had never heard of that bug before. Is the spelling of "tjafiles" correct?
  5. Togetoge

    Tutorial Creating 3D banners from 3D Models for CIA's

    If the image size of the texture is large, an error may occur. I tried it and it worked fine with 256x256 textures.
  6. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    Version 1.1.0 was released. Change Title ID (I recommend installing after deleting v1.0.1). The speed, offset, and buffer size can now be set to arbitrary values. ⚠️If the music is delayed, set a larger buffer size.(This will reduce the frame rate.) Save the configuration to...
  7. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    There are many Tjafiles uploaded on the Internet, and you can also create your own. https://github.com/bui/taiko-web/wiki/TJA-format
  8. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    What kind of control do you want?
  9. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    I released v1.01.
  10. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    The function that the touch responds twice does not assume sliding use, and it implemented so as to react even if you touch it while you touch it.
  11. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    I will change TitleID in the near future.
  12. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    Please try installing again.
  13. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    I recommend KanjiTranslator, but this software is only in Japanese version.
  14. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    sorry, I accidentally posted it while I was writing. I'll fix it.
  15. Togetoge

    Homebrew [Release] TJAPlayer for 3DS

    It's a music game of the TJA file used by Taiko Jiro on 3DS. Usage Add TJA files Convert character code of TJA file to UFT-8. I recommend that you do this task collectively with KanjiTranslator etc. If "TITLE" and "WAVE" don't contain multibyte characters such as Japanese, this work isn't...
  16. Togetoge

    Homebrew Homebrew Development

    I wanted to use libiconv, I put -liconv in LIBS but it got an error. Do I need a procedure?
  17. Togetoge

    Homebrew Homebrew Development

    I did not save it in UTF 8. Thank you!
  18. Togetoge

    Homebrew Homebrew Development

    I placed the "あ.txt" in the root of the SD card and ran the following program, but it failed. What was wrong? #include <stdio.h> #include <stdlib.h> #include <string.h> #include <3ds.h> int main(int argc, char* argv[]) { gfxInitDefault(); consoleInit(GFX_TOP, NULL); FILE *fp; fp =...
  19. Togetoge

    Homebrew Homebrew Development

    Is there a way to access folders containing multibyte characters in the SD card?
  20. Togetoge

    Homebrew Homebrew Development

    I tried using sftdlib to use the font file in romfs but it fails, is there a way to do it well?
General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: But I bet that would be more for a flashcart than a consumer repro board.