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I remember when DS flash carts came out around 2005/2006. That was only a few years into the lifespan of the DS, and totally killed all interest in the system. Pokémon Black and White were cancelled because of DS piracy.That's not how it works.
Do you work at Nintendo? lol
And remember that time that DRM came out and saved P.C gaming...I remember when DS flash carts came out around 2005/2006. That was only a few years into the lifespan of the DS, and totally killed all interest in the system. Pokémon Black and White were cancelled because of DS piracy.
/s
And another post complaining about people using a forum to make posts and discuss things. Imagine that.Another day, another one of these posts... This literally means nothing.
Oh NO!!! this is very sad news I can see the Nintendo Switch going just the way the WiiU did or the Wii for that matter regarding software, this is really terrible news, if its going to be hacked so early on in development. Don't these people realize there just destroying a really promising console by Nintendo? all this early info coming through off hacking will just kill it off and put 3rd party developers right off from making great games like for example maybe a port off Resident Evil 7 by Capcom etc.. that's if it hasn't already.. If they hack it asap it will go the same way as the Wii did all there will be is 1st party titles and very dodgy crappy 3rd party titles from not very well known developers. Do you all remember titles like this on the Wii> "Deal or No Deal" or maybe even worse, "Major Minor’s Majestic March", yes, that's what sort of great games will be left in the end on your Nintendo Switch!
Piracy kills game systems.
There is no correlation between systems that fail (or succeed) and piracy. Multiple systems have failed terribly without any piracy in their lifetime (Virtual Boy, N-Gage, CD-i), while other systems that had piracy enabled for the majority of their lifetime ended up being some of the top sellers of their generation (PS1, Wii, GBA, DS, etc.)
This holds true for games as well, for example the PS3 was the last console of the 7th generation to be hacked (and patched the hacks quickly and recent models are unhackable), yet it sold many less games than the Wii, which was the first to be hacked (and does not patch hacks quickly, and still has hackable models being sold).
Most of the game you mentionned were already available on other console anyway, that's more likely one of the reason why it failed. See, why would I buy a game that I already finished on another console ?This is absolute rubbish, no console ever has been killed through early piracy. I'll give you some examples of failed consoles, Saturn Jaguar 3DO WiiU Vita, all these consoles failed because of unit sales and consumer adoption and/or high development costs.
Console piracy accounts for a very small margin of the user base even at it's most prevalent. 3DS was hacked wide open by the time Pokemon Sun/moon came out and yet it was still one of the highest and fastest selling pokemon games ever. Early life of WiiU was supported third party, we had Watchdogs, Fifa, Deus Ex, Need for speed, CoD, Mass Effect, Arkham. Hacking had nothing at all to do with third party support dropping out, unit sales had everything to do with it. The WiiU wasn't selling, right off the bat, it wasn't being adopted by consumers and so it was dropped by third party development because of it's lack of sales. That is the only reason and Failoverflow has nothing, at all, to do with it.
Uh same reason people bought a switch I guess cause it's shiny lol.Most of the game you mentionned were already available on other console anyway, that's more likely one of the reason why it failed. See, why would I buy a game that I already finished on another console ?
Pip'
Isn't that what 'Third Party' title's normally are? Regardless though our points still come to the same conclusion that 'Piracy' and 'Hacks' had nothing at all to do with the failure of the Wii U. Or any console ever for that matter.Most of the game you mentionned were already available on other console anyway, that's more likely one of the reason why it failed. See, why would I buy a game that I already finished on another console ?
Pip'
I think the biggest reason why it's selling is because it's a portable combo console. Nintendo always do good with handhelds. I bought it because I can lay in my sofa with headphones on playing on the Switch and Zelda was one of the reasons for me to get it.Isn't that what 'Third Party' title's normally are? Regardless though our points still come to the same conclusion that 'Piracy' and 'Hacks' had nothing at all to do with the failure of the Wii U. Or any console ever for that matter.
I've got to say though when you look at release line-ups, excluding Zelda, the switch is worse than the Wii U was. I'm surprised it's selling as well as it is tbh.
Exactly. Do you know why the PS2 sold so well? Because a lot of people played pirated games on the PS1 and wanted to play the sequels which came out on PS2. And most of those people genuinely bought said sequels because the PS2 wasn't hacked yet. And I don't recall the PS1 failing because of piracy either.This is absolute rubbish, no console ever has been killed through early piracy.
Yeah I guess portability is king in this equation, it's strange though I'm sure I remember the 3ds having a rough initial launch year. I'm probably wrong maybe it didn't.I think the biggest reason why it's selling is because it's a portable combo console. Nintendo always do good with handhelds. I bought it because I can lay in my sofa with headphones on playing on the Switch and Zelda was one of the reasons for me to get it.