Hi!
Firstly I would like to thank all users for the builds posted
I just have some questions, regarding the game Fire Emblem Awakening.
I’m using 2 builds:
- sickc - Citra_VS2017_Qt5.9.1_generic_sandbox_20171107
I have the most stable fps, and the sprites are upscaled/blurred slightly
But, crashes consistently on certain cut-scenes, and has some glitches on the sprites
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- posted by drwhojan - citra mingw build 1.0.7.9
this build has stable fps (better than previous builds posted by drwhojan although sickc’s build is a bit more fps stable, I notice mostly in the sound/music), and its more stable doesn’t crash in cut-scenes.
But when using higher resolutions, it sharpens the pixels in the sprites
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And both builds duplicate the image, this happens in all builds I’ve seen on YouTube, and its more noticeable when you use higher resolutions
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So my question can I use the sprite effect from sickc’s build on other mingw build, and is there a way to stop that duplicate effect?
on a side note, from a noob, I hope to see yuzu and citra merged in to one project, the same way dolphin runs GC and WII games.
It seems I can’t post links or images since it’s my first post, I just posted igmur address code
Thank you again for your contributions