Is is perm or have to be done each re-boot?
Since the lookup table is stored in the GPU itself, it's cleared on reboot, or even on screeninit. It's permanent as long as the screen is not reinitialized.
Is is perm or have to be done each re-boot?
Any way to make this carry across AGB and TWL firms?
No, it's that NTR wasn't updated to support the change, not that it's impossible (it is, I just tried on my New 3DS on 11.6 and I could make the brightness as low as NTR on <=11.4).Anything above firmware 11.4, I believe, can't affect the brightness below factory setting. But I'm on 11.3 and can confirm that, in fact, yes you can lower the brightness setting below factory if you have the correct firmware.
Would it be possible to use say a .txt with the config of your desired values etc on each time you open the app? Not sure if that makes sense but thank you anyway!!
Very nice job on this! My only gripe was the banner and icon (I made alternate ones).
Would it be stepping on toes if I put them up here? Or are you fine if I put them up?
Could you also post the redshift.h colorramp.h, and testimage_bin.h header files included in the source?
the source code isn't meant to be compiled on its own, it's just provided for education purposes. You need to alter it slightly in order to be compiled in an application
Here're the alt banner and icon I mentioned earlier for anyone interested.
So a screen reinit happens when you open up the console after you have folded it again, right? Also, since this is just a demo app, you aren't making a PR on luma to add it to rosalina, correct? It would be very useful, imo! Anyways, thanks!
I really hope someone has the time to port it! ;D Anyways, I've tested this with MHXX on my N3DSXL but it didn't reset my screen brightness (which btw GOOD JOB on making it going lower then vanilla minimum <3!) or my screen color gradient..... You said it happens in extended mode games, so doesn't it apply to mhxx ? Thanks a bunch, LOVE this featurescreeninit also happens on lid open, yeah
but it also happens when a firmlaunch happens (extended mode games, TWL_FIRM/AGB_FIRM, and rebooting back to 3DS firm also do)
and yes, I'm too busy(?) to port this to Luma and do a PR
I really hope someone has the time to port it! ;D Anyways, I've tested this with MHXX on my N3DSXL but it didn't reset my screen brightness (which btw GOOD JOB on making it going lower then vanilla minimum <3!) or my screen color gradient..... You said it happens in extended mode games, so doesn't it apply to mhxx ? Thanks a bunch, LOVE this feature
Too many modes! Where can I read about this ? I'm confused tbhextended mode only applies to 192M mode on new3DS and anything that is not 64M or 72M mode on old3DS (80M and 96M do a firmlaunch)
Too many modes! Where can I read about this ? I'm confused tbh