ED64 Plus... my impressions. Any Owners around here?

wiiguy

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1:Keep the ed64p folder with the os.z64 in it at sd card root

2Download and extract the alt64 files and drag and drop the folders onto the root of your sd

3: Copy the OS64.v64 file from the ED64 folder and paste it into the ED64P folder, then with the OS64P.V64 file, rename it to anything you want

4:With OS64.v64 file from the ed64 folder file rename it to OS64P.V64

This somehow trick the cart into loading the alt64 or official everdrive os's

So, for clarification, ED64 plus can run official Kirkzz Everdive firmware?

I had read that an owner is stuck with the firmware that is on the cart.
 

zfreeman

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So, for clarification, ED64 plus can run official Kirkzz Everdive firmware?

I had read that an owner is stuck with the firmware that is on the cart.
I have a 2012 model. It loads it from the SD card, the firmware is not baked in like other Chinese flashcarts. Mine uses the official OS64.v64 v1.28, along with the OS64P.V64. Using the official v1.29 temporarily causes a brick. Here's my setup you can use. https://1drv.ms/u/s!An21oPDJ725k30LHmtcqKozUGjUX
 
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saturnu

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there is some piracy protection in the precompiled release of alt64 v0.1.8.23, so if you use it on an ed64plus - sram does not save properly.

 

wiiguy

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wiiguy

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I have a 2012 model. It loads it from the SD card, the firmware is not baked in like other Chinese flashcarts. Mine uses the official OS64.v64 v1.28, along with the OS64P.V64. Using the official v1.29 temporarily causes a brick. Here's my setup you can use. https://1drv.ms/u/s!AqSwX2GMFHKif6fwU28Ap1VdTl4

I put the following files in my sd card, and it just loads the ed64plus firmware. I checked and confirmed this under the Z menu and "about." Any tips? Thanks in advance.
 
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zfreeman

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I put the following files in my sd card, and it just loads the ed64plus firmware. I checked and confirmed this under the Z menu and "about." Any tips? Thanks in advance.
What does your SD card look like? You should be copying the contents of folder to your SD card.
 
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wiiguy

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>
I put the following files in my sd card, and it just loads the ed64plus firmware. I checked this under the Z menu and "about." Any tips? Thanks in advance.

Everything is in the root, so basically there are about 4-5 folders. ED64, ED64p, 64DD (nothing in it), and Mempaks. Basically, what is in that compressed folder, all those files were put directly into the root.

Click on the first link below.

<a href="https://ibb.co/dLc95H"><img src="https://thumb.ibb.co/dLc95H/Capture.png" alt="Capture" border="0"></a>
dLc95H
 
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Bonny

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Serveral years after starting this topic, i'am also asking myself what the best Menu/Software-Set-Up for the ED 64 Plus is in these days... any suggestions if i decide to fetch my N64 stuff from the attic again?
 

Bonny

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Thanks, mate. If i decied to set my N64 up again, i will give it a try. I also have (little) hopes, that Nintendo will release a mini N64 like they did with the NES & SNES. And if they do, maybe it's flashable like the other mini consoles. That would be neat :P

But well... a full N64 Rom Set is about 20 - 30 GB (if i'am right). I'am sure they won't deliver the console with that much space inside... :unsure:
 
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steelseth

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US Rom set is about 4.5GB, but I don't have any hopes for an N64 mini. It wasn't as popular as the NES or the SNES , plus I think it would cost too much to produce for them to sell for under $100.
 

TheCyberQuake

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US Rom set is about 4.5GB, but I don't have any hopes for an N64 mini. It wasn't as popular as the NES or the SNES , plus I think it would cost too much to produce for them to sell for under $100.
If a raspberry pi can almost run n64 for $30 should be easy for Nintendo to make a device that fully can play n64 for under $100. Frankly the nes and snes mini were easy overpriced for what they were
 

steelseth

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If a raspberry pi can almost run n64 for $30 should be easy for Nintendo to make a device that fully can play n64 for under $100. Frankly the nes and snes mini were easy overpriced for what they were
Last time I tried to run N64 games on a pi 3 it didnt go very well, but that was some years ago don't know if the emulators are better now.
I have no way of knowing what it would cost them but you need a more powerful board, more complex controller, packing, advertising, then we have the value of the games because Nintendo is not going to let you have them for free.
Dont know if the margins are there.
 

FAST6191

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Add onto all this that devs during the N64 era were given a lot more freedom as far as licensing (Sega pioneered it during their rivalry and then being Sony, who had been on the market for a while by the time the N64 truly appeared, had really ran with it) and I am not sure that whole side of things. Equally with that Rare collection then I do not imagine there is any chance of MS allowing such things and that is a large chunk of an already limited library gone.

Similarly where 8 and 16 bit stuff is somewhat timeless, or indeed about as good as it got for 2d in the case of the 16 bit stuff, the N64 has less of such a quality -- between framerates, AA and texture quality then yeah it is a hard sell for most. I know some indie devs are trying to bring retro 3d back but I don't hold out too much hope.

As far as sets then a fairly harsh 7zip session once saw only a handful of I think it was american football games be deleted to fit on a single layer DVD. Though given NAND prices that is probably inconsequential at this point.
 

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    SylverReZ @ SylverReZ: But I bet that would be more for a flashcart than a consumer repro board.