Hacking Post your WiiU cheat codes here!

PandaOnSmack

Well-Known Member
Member
Joined
Nov 3, 2015
Messages
349
Trophies
0
Age
43
XP
315
Country
Zelda Breath of the Wild Update v192 v1.4.1 with DLC Pack 2 v80 - v3.0

joffnerd's trainer v4.2.1 -> codes.xml - Stamina and Health
The Codes it does not work on a Pal WiiU, It's for NTSC Wii-U ?

Thank You Mr. PandaOnSmack and Mr. skoolzout1
For Making this Cheats Again for all of us.

Stamina and Health and the Item Archive
I would like to have it again in the PAL Version please.

xenocracy_2001

These work for me, I am PAL
 

matias3ds

Well-Known Member
Member
Joined
Oct 25, 2017
Messages
3,670
Trophies
1
Age
38
XP
9,322
Country
Argentina
It Wors grest on adding ítems , one question because i am new with the Trainer .
How do i enable the moonjump??? Is that cheat still available ??
 
Last edited by matias3ds,

skoolzout1

Well-Known Member
Member
Joined
Mar 16, 2017
Messages
538
Trophies
0
Location
The Maple Syrup Aisle
XP
953
Country
Canada
Ive Updated the codes that were broken to 1.4.1

Not many needed fixing, but if i missed any let me know.

Also, im not remaking the horse codes because you all should have Motorcycles now and I posted a code for infinite fuel.


As a side note, I found something a long time ago that I didnt bother releasing, but I will now

30000000 1097DF08
3E4763D8 4221943F
31000000 0000067C
30100000 00000000
3E48BD36 422302FA
00100197 000000XX
00100193 00000000
00120198 3F800000
D0000000 DEADCAFE
*Modify the XX Value
I believe the valid range is 00 to somewhere in the 30's (hex)

and after finishing the DLC, i realized that the code could allow me to recreate the effects of the Memory fights if i found which Value was used in the memories.

And Voila


30000000 1097DF08
3E4763D8 4221943F
31000000 00000650
00120000 00000100
31000000 0000002C
30100000 00000000
3E48BD36 422302FA
00100197 0000002E
00100193 00000000
00120198 3F800000
D0000000 DEADCAFE
*Makes Hyrule look like the memory fights from the DLC.

Here's a picture if you want. Its hard to see, but the film-grain effect is also present.

Memory.png

Fun fact, the amount of Fog/Scenes or whatever you wanna call it, only went to 2C before the DLC update, meaning since the effect used in the fights is 2E, im certain that effect was created specifically for the DLC.

some other example values:
0D = Purple fog from Gerudo Secret Club
11 = Not quite the bloodmoon colour but close to it i think.
 
Last edited by skoolzout1,

BullyWiiPlaza

Nintendo Hacking <3
Member
Joined
Aug 2, 2014
Messages
1,932
Trophies
0
XP
2,467
Country
Germany
@BullyWiiPlaza have you had a chance to look at the Twilight Princess issue?
I don't know what to do, it just doesn't connect because for some reason the TCP Gecko Installer isn't accepting connections at that time but it should be since it works for other games and even old commits didn't help. Anyone who can try the browser TCP Gecko Installer (not sure if it's firmware 5.3.2 only)?
http://wj44.ml/py/
 
Last edited by BullyWiiPlaza,

smashbro596

Well-Known Member
Member
Joined
Feb 2, 2014
Messages
221
Trophies
1
Age
29
Location
Osceola, Indiana
XP
503
Country
United States
Ive Updated the codes that were broken to 1.4.1

Not many needed fixing, but if i missed any let me know.

Also, im not remaking the horse codes because you all should have Motorcycles now and I posted a code for infinite fuel.


As a side note, I found something a long time ago that I didnt bother releasing, but I will now

30000000 1097DF08
3E4763D8 4221943F
31000000 0000067C
30100000 00000000
3E48BD36 422302FA
00100197 000000XX
00100193 00000000
00120198 3F800000
D0000000 DEADCAFE
*Modify the XX Value
I believe the valid range is 00 to somewhere in the 30's (hex)

and after finishing the DLC, i realized that the code could allow me to recreate the effects of the Memory fights if i found which Value was used in the memories.

And Voila


30000000 1097DF08
3E4763D8 4221943F
31000000 00000650
00120000 00000100
31000000 0000002C
30100000 00000000
3E48BD36 422302FA
00100197 0000002E
00100193 00000000
00120198 3F800000
D0000000 DEADCAFE
*Makes Hyrule look like the memory fights from the DLC.

Here's a picture if you want. Its hard to see, but the film-grain effect is also present.

Memory.png

Fun fact, the amount of Fog/Scenes or whatever you wanna call it, only went to 2C before the DLC update, meaning since the effect used in the fights is 2E, im certain that effect was created specifically for the DLC.

some other example values:
0D = Purple fog from Gerudo Secret Club
11 = Not quite the bloodmoon colour but close to it i think.

thank you! everything works like a charm now!
 
  • Like
Reactions: skoolzout1

matias3ds

Well-Known Member
Member
Joined
Oct 25, 2017
Messages
3,670
Trophies
1
Age
38
XP
9,322
Country
Argentina
I cant see the glide cheat or any other cheat codes is anybodyelse having this problem ??
Could it be because im just starting the game ?
 

xenocracy_2001

Member
Newcomer
Joined
Mar 14, 2013
Messages
8
Trophies
0
Age
53
XP
157
Country
Gambia, The
Zelda Breath of the Wild Update v192 v1.4.1 with DLC Pack 2 v80 - v3.0
Have found my mistake, have used "Press X" false, but "Press A" is right, Look this:
(Version from Dec 23, 2017 - github com/BullyWiiPlaza/tcpgecko)

TCP Gecko Installer
Press A to install TCP Gecko (with built-in code handler) <--- this is right
Press X to install TCP Gecko (with code handler and SD cheats)...

In deep humility a'thank You for Help me again
Mr. PandaOnSmack and Mr. skoolzout1

xenocracy_2001
 
  • Like
Reactions: matias3ds

MichiS97

"Leftist snowflake milennial"
Member
Joined
Jun 14, 2011
Messages
1,815
Trophies
2
Age
26
Location
Munich
XP
3,593
Country
Germany
I don't know what to do, it just doesn't connect because for some reason the TCP Gecko Installer isn't accepting connections at that time but it should be since it works for other games and even old commits didn't help. Anyone who can try the browser TCP Gecko Installer (not sure if it's firmware 5.3.2 only)?
http://wj44.ml/py/
I can try it but only in two weeks, I'm in England right now and didn't take my Wii U with me. Can you give it a shot, @.44 Magnum ?
http://loadiine.ovh/gate.php works on 5.5.1 as well
 
Last edited by MichiS97,

pressplay

Member
Newcomer
Joined
Feb 20, 2017
Messages
18
Trophies
0
Age
46
XP
267
Country
Argentina
Ive Updated the codes that were broken to 1.4.1

Not many needed fixing, but if i missed any let me know.

Also, im not remaking the horse codes because you all should have Motorcycles now and I posted a code for infinite fuel.


As a side note, I found something a long time ago that I didnt bother releasing, but I will now

30000000 1097DF08
3E4763D8 4221943F
31000000 0000067C
30100000 00000000
3E48BD36 422302FA
00100197 000000XX
00100193 00000000
00120198 3F800000
D0000000 DEADCAFE
*Modify the XX Value
I believe the valid range is 00 to somewhere in the 30's (hex)

and after finishing the DLC, i realized that the code could allow me to recreate the effects of the Memory fights if i found which Value was used in the memories.

And Voila


30000000 1097DF08
3E4763D8 4221943F
31000000 00000650
00120000 00000100
31000000 0000002C
30100000 00000000
3E48BD36 422302FA
00100197 0000002E
00100193 00000000
00120198 3F800000
D0000000 DEADCAFE
*Makes Hyrule look like the memory fights from the DLC.

Here's a picture if you want. Its hard to see, but the film-grain effect is also present.

Memory.png

Fun fact, the amount of Fog/Scenes or whatever you wanna call it, only went to 2C before the DLC update, meaning since the effect used in the fights is 2E, im certain that effect was created specifically for the DLC.

some other example values:
0D = Purple fog from Gerudo Secret Club
11 = Not quite the bloodmoon colour but close to it i think.

PAL version, v1.4.1 + DLC v3.0
JGeckoU, commit 703b094

"Infinite Health" code for v1.4.0 works well, as itself, but seems to break the Sheikah Slate instruments (Stasis, Magnesis, Bombs, etc.). When you press L button to use one of them, or the Dpad up button to select which one to use, the instrument or the selection menu immediately disappear, not giving you the possibility of using them at all. Easy workaround is using "Instant Mipha's Grace reset", which works very well and doesn't break the Sheikah Slate functionalities. Or having 999 fairies, as well, which is pretty handy, as a fire-and-forget solution. Unlikely, these methods cannot be used, for example, with the first part of the two DLCs, when Mipha's Grace and fairies are removed from your skills and equipment.

Thanks for your great work.
 
Last edited by pressplay,

skoolzout1

Well-Known Member
Member
Joined
Mar 16, 2017
Messages
538
Trophies
0
Location
The Maple Syrup Aisle
XP
953
Country
Canada
PAL version, v1.4.1 + DLC v3.0
JGeckoU, commit 703b094

"Infinite Health" code for v1.4.0 works well, as itself, but seems to break the Sheikah Slate instruments (Stasis, Magnesis, Bombs, etc.). When you press L button to use one of them, or the Dpad up button to select which one to use, the instrument or the selection menu immediately disappear, not giving you the possibility of using them at all. Easy workaround is using "Instant Mipha's Grace reset", which works very well and doesn't break the Sheikah Slate functionalities. Or having 999 fairies, as well, which is pretty handy, as a fire-and-forget solution. Unlikely, these methods cannot be used, for example, with the first part of the two DLCs, when Mipha's Grace and fairies are removed from your skills and equipment.

Thanks for your great work.

I don’t understand how that could ever happen..

Would you be able to send me a dump of your game from 10000000 - 4C8A0000

Preferably while the issue is happening.

Are you doing anything out of the ordinary like wielding the obliterator or anything?

--------------------- MERGED ---------------------------

PAL version, v1.4.1 + DLC v3.0
JGeckoU, commit 703b094

"Infinite Health" code for v1.4.0 works well, as itself, but seems to break the Sheikah Slate instruments (Stasis, Magnesis, Bombs, etc.). When you press L button to use one of them, or the Dpad up button to select which one to use, the instrument or the selection menu immediately disappear, not giving you the possibility of using them at all. Easy workaround is using "Instant Mipha's Grace reset", which works very well and doesn't break the Sheikah Slate functionalities. Or having 999 fairies, as well, which is pretty handy, as a fire-and-forget solution. Unlikely, these methods cannot be used, for example, with the first part of the two DLCs, when Mipha's Grace and fairies are removed from your skills and equipment.

Thanks for your great work.

On second thought, a dump probably won’t help me. I would recommend creating a watch list entry for your health.

Use the watch list tab, click add watch. Name it “Health” or something and put in the pointer of: [[0x109657EC] - 0xB1C] + 0x540

Make sure you are not using the infinite health code.
Also make sure the box that says “keep updating watchlist” is checked.

And just see if the value seems to be fixed on your true health value. Or if the address changes a lot then there may be a problem. It may change every once in a while but as long as it looks like it represents your health it should be fine.
 
Last edited by skoolzout1,
  • Like
Reactions: pressplay

irsissz

New Member
Newbie
Joined
Jan 5, 2018
Messages
1
Trophies
0
Age
57
XP
51
Country
United States
Hello, thank for updating this!! fantastic work!

NTSC, v1.4.1, DLC3.0

Additional information for unknown DLC armor pieces? just in case you didn't know already ...

Salvager headwear [Collaboration: Xenoblade Chronicles 2] = Armor_185_Head

Royal Guard Cap = Armor_179_Head
Royal Guard Uniform = Armor_179_Upper
Royal Guard Boots = Armor_179_Lower

upload_2018-1-5_17-28-2.png



Thanks again,
 

trunske

Well-Known Member
Member
Joined
Feb 28, 2016
Messages
189
Trophies
0
Age
29
XP
1,389
Country
Ive Updated the codes that were broken to 1.4.1

Not many needed fixing, but if i missed any let me know.

Also, im not remaking the horse codes because you all should have Motorcycles now and I posted a code for infinite fuel.


As a side note, I found something a long time ago that I didnt bother releasing, but I will now

30000000 1097DF08
3E4763D8 4221943F
31000000 0000067C
30100000 00000000
3E48BD36 422302FA
00100197 000000XX
00100193 00000000
00120198 3F800000
D0000000 DEADCAFE
*Modify the XX Value
I believe the valid range is 00 to somewhere in the 30's (hex)

and after finishing the DLC, i realized that the code could allow me to recreate the effects of the Memory fights if i found which Value was used in the memories.

And Voila


30000000 1097DF08
3E4763D8 4221943F
31000000 00000650
00120000 00000100
31000000 0000002C
30100000 00000000
3E48BD36 422302FA
00100197 0000002E
00100193 00000000
00120198 3F800000
D0000000 DEADCAFE
*Makes Hyrule look like the memory fights from the DLC.

Here's a picture if you want. Its hard to see, but the film-grain effect is also present.

Memory.png

Fun fact, the amount of Fog/Scenes or whatever you wanna call it, only went to 2C before the DLC update, meaning since the effect used in the fights is 2E, im certain that effect was created specifically for the DLC.

some other example values:
0D = Purple fog from Gerudo Secret Club
11 = Not quite the bloodmoon colour but close to it i think.

Sorry for make make the same request... but had you ported "Never Bloodmoon Code"? If you didnt I can wait and keep on 1.4.0 so dont worry I dont see it located in your pastebin
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    S @ salazarcosplay: @Xdqwerty how are you?