[RELEASE] Trails in the Sky FC Evolution English Patch

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The Legend of Heroes: Trails in the Sky (英雄伝説VI 空の軌跡) is a Japanese role-playing video game developed by Nihon Falcom. It is commonly referred to as Trails in the Sky First Chapter (英雄伝説 空の軌跡FC) to distinguish itself from the rest of the games in the Trails in the Sky series. The game is the first game in trilogy of titles, which also includes Trails in the Sky Second Chapter and Trails in the Sky the 3rd, and collectively, the titles create the sixth entry in the larger The Legend of Heroes series of video games.

A redesigned version of the game titled The Legend of Heroes: Trails in the Sky FC Evolution was released in Japan for the PlayStation Vita on June 11, 2015. Evolution renovated the old designs and user interface and incorporated several new features such as voice acting and animation in scenes, additional illustrations, and enhanced battle tactics.


About
This patch provides a full English patch for Trails in the Sky FC Evolution (known as Sora no Kiseki FC Evolution in Japan). It applies the XSEED translation from the PC version of Trails in the Sky (with Evolution-exclusive content translated by our team). This patch would not exist without XSEED's translation; please buy the original game to support them: [Steam] [GOG] [Humble]. Compared to the original Trails in the Sky, the Evolution version includes the following changes:
  • Fully voiced story, with over 30,000 voiced lines
  • Redone artwork with more character portraits and event images
  • Arranged soundtrack
  • Text backlog
  • Hold X to speed up battles animations, cutscenes by 4x
  • Greatly improved text font
  • UI improvements
Sample video:



Team
the database—Project lead, programming, translating, graphics, testing
Snigs—Programming, testing lead
Thanks:
TheQuestion1080—testing
Dan_Tsukasa—patch concept
Zander1995—troubleshooting, ideas, graphics
Ribose—helped reverse engineer some formats like the monster guide
Gu4n—save files used for testing

Known Issues
  • Text will sometimes overflow slightly past the text box (but it should never go off screen and be unreadable).
  • DLC is now supported with rePatch, but some item names and descriptions may still be in Japanese.
If you find any other bugs, please email them to Snigs at snkfcevo (dot) eng (at) gmail (dot) com, and we will probably update the patch as we work on the other games.

System Requirements
To run this translation patch, you need:
  • A PlayStation Vita or PlayStation TV running firmware version 3.60 or lower. For Vitas, buying from eBay is a good way to ensure that the version is 3.60 or lower and capable of running Henkaku, although they can be more expensive. For PSTVs, buying new on US Amazon seems to guarantee a firmware version below 3.60 and they are quite cheap at the moment.
  • A Japanese copy of Sora no Kiseki FC Evolution; physical or digital will work. It must be the Japanese version of the game, and it must be updated to the latest patch, version 1.02.
Installation (with rePatch)
Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Install and enable the latest version of rePatch (2.71 alpha or later) if you do not have it already (instructions here)​
  2. Download the translation patch from the link below.​
  3. If you have the physical version of the game, you may optionally use NoNpDrm to rip the game to your Vita so that the game card isn't needed to play the game (instructions here).​
  4. Use FAGDec (download here) and do the following steps to generate a decrypted eboot.bin:
    Now run FAG Dec, select the desided game using X button and then press X button again on DECRYPT ALL(DONE). Press O to get back to main menu and press START button and select START DECRYPT(SELF) to start decrypting.​
  5. In VitaShell, copy the following files to your computer:
    ux:0/FAGDec/patch/PCSG00488/eboot.bin (if you are missing this file, make sure you installed the latest game patch, v1.02, from PSN before running FAGDec)​
  6. You will need to obtain a decrypted copy of the data.psarc file. Browse to ux0:app/PCSG00488 (for digital) or gro0:app/PCSG00488 (for physical).​
  7. Press triangle, select Open decrypted. Press SELECT to open FTP server (switch it under START key if you have USB connection chosen). You must transfer over FTP, I've confirmed transferring over USB doesn't work and still gets the encrypted file.​
  8. Using FTP client on PC, connect to vita, then copy either ux0:/app/PCSG00488/gamedata/data.psarc (for digital) or gro0:/app/PCSG00488/gamedata/data.psarc (for physical) to your PC.​
  9. If you've followed every step correctly so far, you should now have a decrypted eboot.bin and data.psarc on your PC, ready to patch.​
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin or eboot-evolutionbgm.bin from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.​
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.​
  12. Copy the newly patched data.psarc and eboot.bin to the following locations:
    ux0:rePatch/PCSG00488/gamedata/data.psarc
    ux0:rePatch/PCSG00488/eboot.bin
  13. Close VitaShell and run the game.​

Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Download the patch from the link below.
  2. Connect the Vita to your PC via USB.
  3. You will need to use MaiDumpTool to dump and install the game in the following steps.
  4. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract the game and decrypt eboot (incl. suprx). This may take around 15 minutes or so.
  5. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract game patch and eboot (including suprx). This may take a couple of minutes.
  6. Return to the home menu and delete the game (back up save data first if necessary).
  7. In Mai, Install game from folder - PCSG0048.
  8. In Mai, Install patch from folder - PCSG00488_patch. Sometimes this process ends in a failure message, but it seems like it can be ignored safely.
  9. With the digital copy of the game installed, open VitaShell and copy the following files to your PC:
    ux0:app/PCSG00488/eboot.bin
    ux0:app/PCSG00488/gamedata/data.psarc
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin.xdelta or eboot-evolutionbgm.bin.xdelta from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.
  12. Copy the newly patched data.psarc from your PC back to ux0:app/PCSG0488/gamedata/, overriding the existing data.psarc. Copy the newly patched eboot.bin from your PC back to ux0:app/PCSG00488/, overriding the existing eboot.bin.
  13. Close VitaShell and run the game.

FAQs
  • I get an error when trying to launch the game!
    Make sure that your original game is the Japanese version of Trails in the Sky Evolution, and that it's updated to version 1.02.
  • Will you work on Trails in the Sky SC Evolution or Trails in the Sky the 3rd Evolution?
    Yes, they are planned eventually, but keep in mind that FC took over six months to complete. It's possible SC and 3rd won't require as much time as FC, but there's no way to tell for sure.
    Update: SC is now released (http://gbatemp.net/threads/release-trails-in-the-sky-sc-evolution-english-patch.495971/#post-7819736)
  • Will you work on Trails to Zero (Zero no Kiseki) Evolution and Trails to Azure (Ao no Kiseki) Evolution?
    Only if XSEED releases them on PC first. Again, please buy the Trails games on PC to support them and make that more likely.
  • Should I use the Original soundtrack or the Evolution soundtrack?
    I believe that the original soundtrack is superior overall, based on what I've heard myself and from what I've read online. For newcomers to the series, I highly recommend selecting the original soundtrack. For those that have played the PSP or PC version before, the Evolution version is worth trying if you want a fresh take on the soundtrack; some people do prefer it, and there are some Evolution tracks that I prefer over the originals myself. You can switch eboot.bin at any time to switch the game soundtrack, so feel free to experiment.
  • My save files disappeared and I can't save the game.
    This is a known issue with dumped games on the Vita, where you can't save after leaving the Vita on sleep for a while and then resuming. Follow these steps in order to fix.
  • Can I swap the X and O buttons (X to confirm, O to cancel)?
    Try this homebrew: https://gbatemp.net/threads/release-button-swap-plugin-for-taihen.453829/
Version History
The version of the translation patch you are currently running is shown when you first load the game (it looks like this). Please make sure you are running the latest version of the translation patch.

VersionDate ReleasedRelease Notes
1.1a (Latest version)July 26, 2018Updated to support rePatch and compatibility packs. No other changes;
the version will still display 1.1 when launching the game.
1.1July 8, 2017Fixes bugs with some broken shops and a few instances of untranslated dialogue
occurring later in the game. Compared to version 1.0, only data.psarc has been modified,
so users running version 1.0 only need to update data.psarc.
1.0May 31, 2017Initial release.


Download
https://mega.nz/#!Z80mCKIQ!zAu5TUoycYvwVaW1tvR_iFgvhARDkwkFvLmC-RB2msk


Again: This patch would not exist without XSEED's translation. Please buy the original game to support them: [Steam] [GOG] [Humble]. (Especially if you want Zero/Ao no Kiseki to come to the west like us!)
 
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Sabil

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Hello @Sabil , sorry for bothering you, I was wondering if you had and could upload clear saves from Zero no Kiseki Evolution and Ao no Kiseki Evolution too since you uploaded one from Sora no Kiseki FC evolution.
I was looking for saves for both those games and couldn't find any.

Thanks.

(I'm sorry to ask this question on this thread but I can't send private message yet and I think that some people might also be interested by those saves.)

I almost completed Zero, maybe on weekend ok.
 
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Sabil

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Hello @Sabil , sorry for bothering you, I was wondering if you had and could upload clear saves from Zero no Kiseki Evolution and Ao no Kiseki Evolution too since you uploaded one from Sora no Kiseki FC evolution.
I was looking for saves for both those games and couldn't find any.

Thanks.

(I'm sorry to ask this question on this thread but I can't send private message yet and I think that some people might also be interested by those saves.)

Ok, so for future user of my saves:
SLOT0 is my failed attempt to unlock all Extra features
SLOT9 is made without my failed attempt to unlock all Extra features

Also, the save structure goes like this:
BONDING EVENT 1
BONDING EVENT 1
(blank)
BONDING EVENT 2
BONDING EVENT 2
(blank)
BONDING EVENT 3
BONDING EVENT 3
(blank)
CLEAR DATA
CLEAR DATA
CLEAR DATA
CLEAR DATA

Good luck all, have a nice day. :-)
 

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AkrosRB

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Hi there!
First of all thanks for the hard work, I'm enjoying the Evolution version more than ever.
Second i simply registered to inform of a small "bug" I've encountered:
- On chapter 3, on the Zeiss Factory, 2nd floor library, Herz's Adventure Part 1 which can be read at anytime from one of the shelves (right when you enter the room, first one on the screen's right) is missing all the text and just shows up as a white page.

Again, thanks for the translation and keep up the hard work!
 

Sabil

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Ok, so for future user of my saves:
SLOT0 is my failed attempt to unlock all Extra features
SLOT9 is made without my failed attempt to unlock all Extra features

Also, the save structure goes like this:
BONDING EVENT 1
BONDING EVENT 1
(blank)
BONDING EVENT 2
BONDING EVENT 2
(blank)
BONDING EVENT 3
BONDING EVENT 3
(blank)
CLEAR DATA
CLEAR DATA
CLEAR DATA
CLEAR DATA

Good luck all, have a nice day. :-)

This is my carryover bonus to Ao Evolution:
Anyone know how good is my clear data?
 

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moonblood666

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Just to be clear: The current fan translations of Zero (the leak) and Ao (the machine translation) haven't been implemented into the Evo ports haven't they? I'm just asking because those are mentioned here.
 

moonblood666

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Man, i've just realized i've been playing on version 1.0 for almost 58 hours. I've just entered Zeiss for the first time, is it worth downloading and installing v 1.1? Did i miss something by playing on 1.0?
So far there has been only one instance where there was Japanese characters and that was just recently in Caldia tunnel.

BUT: There are two bugs i realized.

1. Some of Kloe's spells were specified as single enemy while they were area spells.
2. In the Zeiss archives/library there is a book on the shelfs (Hertz' Adventure) that is empty when you want to read it. Am i the only one with this bug? It would be really nice if someone would comment on this one.

Either way... I'm definitely having a blast with this game (again). I've played the PSP version when it was released, but Evo is without a doubt the definitive version. One of the best JRPGs ever made.
 
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AkrosRB

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2. In the Zeiss archives/library there is a book on the shelfs (Hertz' Adventure) that is empty when you want to read it. Am i the only one with this bug? It would be really nice if someone would comment on this one.

Playing with version 1.1 and reported this same bug a couple messages above yours so no, you ain't the only one xD
 
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moonblood666

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This patch is not applicable on the NoNpDrm version.
I'm running on a very ancient Henkaku version (over 1 year old), so i'm not accustomed to NoNpDrm, but i don't understand why people just don't use the Maidump version for this game specifically. Do you have to uninstall Mai to be able to use NoNpDrm games? I'm just curious why so many people are asking this.
 

Burai-ha

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I'm running on a very ancient Henkaku version (over 1 year old), so i'm not accustomed to NoNpDrm, but i don't understand why people just don't use the Maidump version for this game specifically. Do you have to uninstall Mai to be able to use NoNpDrm games? I'm just curious why so many people are asking this.

NoNpDrm dumps have much more integrity, because they are encrypted. This means that you do not compromise the dump's metadata with the decryption.
With NoNpDrm you can update games for example, which is something decrypted dumps cannot do.
 

Snigs

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Man, i've just realized i've been playing on version 1.0 for almost 58 hours. I've just entered Zeiss for the first time, is it worth downloading and installing v 1.1? Did i miss something by playing on 1.0?
So far there has been only one instance where there was Japanese characters and that was just recently in Caldia tunnel.

BUT: There are two bugs i realized.

1. Some of Kloe's spells were specified as single enemy while they were area spells.
2. In the Zeiss archives/library there is a book on the shelfs (Hertz' Adventure) that is empty when you want to read it. Am i the only one with this bug? It would be really nice if someone would comment on this one.

Either way... I'm definitely having a blast with this game (again). I've played the PSP version when it was released, but Evo is without a doubt the definitive version. One of the best JRPGs ever made.

You should use v1.1 because it fixes some obvious shop bugs that are in the finale. Non chapter break saves should be compatible with v1.1 so you won't lose anything.

Could you post the name of the spells that are mislabeled? Or just send them to me at snkfcevo.eng <at> gmail <dot> com so we can fix the issues for the next version.
 

moonblood666

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You should use v1.1 because it fixes some obvious shop bugs that are in the finale. Non chapter break saves should be compatible with v1.1 so you won't lose anything.

Could you post the name of the spells that are mislabeled? Or just send them to me at snkfcevo.eng <at> gmail <dot> com so we can fix the issues for the next version.
I'll check them out tommorow. I'm glad i still have a save before the theater play so Kloe is still in the party there.
 

Maliquem

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Great work guys!!
I am near the end of the game. Noticing just a little bug in the text, coming out the text box.

There any plans to do the same with SC anytime soon?
 

moonblood666

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You should use v1.1 because it fixes some obvious shop bugs that are in the finale. Non chapter break saves should be compatible with v1.1 so you won't lose anything.

Could you post the name of the spells that are mislabeled? Or just send them to me at snkfcevo.eng <at> gmail <dot> com so we can fix the issues for the next version.
OK, it's "Petrify Breath"... It's declared as "single", but it is an area effecting spell. Can it be that this was changed for Evo?
 
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Sabil

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OK, it's "Petrify Breath"... It's declared as "single", but it is an area effecting spell. Can it be that this was changed for Evo?

Petrify Breath did only target 1 enemy in all Sora games. However,it has multi-hitting versions of the arts called Petrify Cloud.

So, most likely they misnamed Petrify Cloud as Petrify Breath.
 

moonblood666

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I have a little favor to ask: Just now i go to the final chapter and realised that i've missed a quest in Zeiss before the deadline (the exact same thing happened when i played the PSP version all those years back... i feel like an idiot^^). I'll keep playing even if i don't get max brace points at the end, but for the import of my save data to the future Sora SC fan trabslation i'd like to have a max BP clear data for the bonus quartz. Does anyone have a max BP clear clear game save and would be kind enough to share it?

BTW: Come to speak of it... Will it be even possible to implement save data to SC? I remember this wasn't possible with my undub version of Cold Steel 2 when i wanted to transfer CS1 save data earlier this year. earlier this year. Is it the same with Sora SC, that it only accepts legit game card saves and no dump saves?
 
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Sabil

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I have a little favor to ask: Just now i go to the final chapter and realised that i've missed a quest in Zeiss before the deadline (the exact same thing happened when i played the PSP version all those years back... i feel like an idiot^^). I'll keep playing even if i don't get max brace points at the end, but for the import of my save data to the future Sora SC fan trabslation i'd like to have a max BP clear data for the bonus quartz. Does anyone have a max BP clear clear game save and would be kind enough to share it?

BTW: Come to speak of it... Will it be even possible to implement save data to SC? I remember this wasn't possible with my undub version of Cold Steel 2 when i wanted to transfer CS1 save data earlier this year. earlier this year. Is it the same with Sora SC, that it only accepts legit game card saves and no dump saves?

Unfortunately my save is also not perfect (not giving the black notebook).

Again: This patch would not exist without XSEED's translation. Please buy the original game to support them.
 

moonblood666

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Again: This patch would not exist without XSEED's translation. Please buy the original game to support them.

Hehe, i bought the PSP version back then, don't worry. One of the best gaming related purchases i made in my life. Still had to download an UNDUB version... Same story with CS1 and CS2.

Anyway... If ANYONE has a max BP save... I'm desperate. XD
 
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