Hacking [Trainer] The Legend of Zelda: Twilight Princess HD

Blue_Rouge

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I have a question, can this mod enable "Hero Mode" on the non-flipped mode? That's what I'm looking for. Otherwise I intend to reduce my hearts to half the normal amount.

1.Get the tool : -snip-
2.Get Homebrew Launcher: -snip-
3.Get Cosmo's Codehandler=Attached File
4.Go in your Internet Browser (WiiU!) to loadiine.ovh and select Homebrew Launcher then click Submit
5.It will boot now into Homebrew Launcher
6.Select TCPGecko in the Homebrew Launcher
7.You get your IP (write it somewhere) and then press A
8.It will boot now into your Wii U menu
9.Launch now Twilight Princess and open the tool(trainer) then you write your IP into the blank box
10.Press Connect
11.When its connected you can go into a save (dont do something on the tool) when youre in-game you can use the trainer
12.That's VERY important!Have Fun lol
13.Good Luck <3
so works his other trainer too :D
 

Magnus Hydra

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So I tried this out again and it working. Only work before select my save file. After load it up It get an Error.
Code:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
dwilighdbrinzess.ETCPGeckoException: Exception of type 'dwilighdbrinzess.ETCPGeckoException' was thrown.
   at dwilighdbrinzess.TCPGecko.poke08(UInt32 address, Byte value)
   at dwilighdbrinzess.Form1.inventoryadd(String mode)
   at dwilighdbrinzess.Form1.button18_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
dwilighdbrinzess
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/mag/Desktop/wii%20u/Trainners/%5BTwilight%20Princess%20HD%5D%20Trainer/dwilighdbrinzess.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2053.0 built by: NET47REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Would you be will to provide us with ur address so we can use them in JGecko U? Permanent night time would be useful.
 
Last edited by Magnus Hydra,

Dekirai

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I have a question, can this mod enable "Hero Mode" on the non-flipped mode? That's what I'm looking for. Otherwise I intend to reduce my hearts to half the normal amount.

No.

--------------------- MERGED ---------------------------

So I tried this out again and it working. Only work before select my save file. After load it up It get an Error.
Code:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
dwilighdbrinzess.ETCPGeckoException: Exception of type 'dwilighdbrinzess.ETCPGeckoException' was thrown.
   at dwilighdbrinzess.TCPGecko.poke08(UInt32 address, Byte value)
   at dwilighdbrinzess.Form1.inventoryadd(String mode)
   at dwilighdbrinzess.Form1.button18_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
dwilighdbrinzess
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/mag/Desktop/wii%20u/Trainners/%5BTwilight%20Princess%20HD%5D%20Trainer/dwilighdbrinzess.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2053.0 built by: NET47REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2116.0 built by: NET47REL1LAST
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Would you be will to provide us with ur address so we can use them in JGecko U? Permanent night time would be useful.

Daytime is always Midnight
00020000 10647B7C
42480000 00000000

I don't have a .txt file with all the codes from my trainer and I'm too lazy to write them all down.
 
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Magnus Hydra

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No.

--------------------- MERGED ---------------------------



Daytime is always Midnight
00020000 10647B7C
42480000 00000000

I don't have a .txt file with all the codes from my trainer and I'm too lazy to write them all down.
Alright cool I understand. Thank for the midnight code!
 

Tere Valentin

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Strangely the trainer doesn't activate when I try to connect to my IP. I get an error box. I attached a screenshot to this post. Is there a solution?
 

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  • TWHD trainer problem.png
    TWHD trainer problem.png
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Tere Valentin

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this happens when the ip is the wrong or the trainer couldnt find the wii u
Strange x.x I know I wrote it correctly. Others trainers even detected the Wiiu right away. I'll try and write it in a different way then.

Update: I still can't connect my Wiiu IP to the trainer. Maybe it's a problem with the codehandler itself? I read in previous posts that codehandler may be the problem. What's the latest codehandler version?
 
Last edited by Tere Valentin,
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Yasein

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Strange x.x I know I wrote it correctly. Others trainers even detected the Wiiu right away. I'll try and write it in a different way then.

Update: I still can't connect my Wiiu IP to the trainer. Maybe it's a problem with the codehandler itself? I read in previous posts that codehandler may be the problem. What's the latest codehandler version?
I’m having the same issue but her other trainers work fine
 

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