Unofficial 3DS RetroArch builds

Discussion in '3DS - Homebrew Development and Emulators' started by MrHuu, Feb 25, 2017.

  1. Hopalongtom

    Hopalongtom GBAtemp Regular

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    Some rooms it seems to load music tracks and not others, ditto with the voice clips are also not used however there is still a big dip in FPS in those scenes regardless!
     
  2. MrHuu
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    MrHuu GBAtemp Regular

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    The game still has to load other stuff not audio related, and is still trying to load music.
    Some music is included in the game data as a sound effect.

    This is an issue all multi track games i've tested so far have.
    Only the single image games seem to have fully working audio.
     
  3. MrHuu
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    MrHuu GBAtemp Regular

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    1.5.0 is out now!

    Unofficial builds will be updated very soon.
     
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  4. matt!

    matt! GBAtemp Regular

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    I just came here to post that. :)
     
  5. MrHuu
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    MrHuu GBAtemp Regular

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    The PCSX_ReARMed core included in the 1.5.0 'stable' release is still not working.
    Use the latest working nightly available in this thread, or a pre-1.4.0 release from the libretro buildbot.
     
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  6. matt!

    matt! GBAtemp Regular

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    Just filed this: https://github.com/notaz/pcsx_rearmed/issues/83
     
  7. jurassicplayer

    jurassicplayer Completionist Themer

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  8. matt!

    matt! GBAtemp Regular

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    Last edited by matt!, Mar 9, 2017
  9. MrHuu
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    MrHuu GBAtemp Regular

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    Added some basic instructions on how to set up DosBox with game-specific settings, formatting still needs to be done.

    Are there any DosBox users willing to share some optimal game specific settings?
    Like what system (svga_s3 for example) is used at how many cycles, or maybe sharing what other options you're using to speed up some of the games?
     
  10. Hi-Dro

    Hi-Dro GBAtemp Regular

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    Brilliant I will be contributing to this very soon.
     
  11. Hi-Dro

    Hi-Dro GBAtemp Regular

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    Snes9x 2005

    I copy and paste from myself here, from another forum I was helping on so yeah those games work great as tested by me. both games were tested by watching full intro and playing 2/3 battles and over world map screen, on the latest build of retro arch (1.5) snes9x 2005 core (v1.36) with respective CIA launchers.

    I've never played this game until yesterday, it's pretty amazing with actual voices, If I had a copy of this as a kid i would have been blown away. lots more to come.
     
    Last edited by Hi-Dro, Mar 17, 2017
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  12. MrHuu
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    MrHuu GBAtemp Regular

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    Thank you, this is useful information.
    Have you tried setting 'Frame delay' to 1, under video settings? This could get rid of the flickering.

    I'll update the thread, merging the snes9x cores and make separate compatibility lists for the different snes9x cores. Recommending which rom to run on which core. Although Snes9x2005 seams to yield the best results so far.
     
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  13. Hi-Dro

    Hi-Dro GBAtemp Regular

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    yes I agree, I have seen some games run better in snes9x_2002 (starfox if my mind serves me correctly runs better under the 2002 core.
    Though honestly the best for snes emulation, is the standalone (Snes9x_3ds) Cia, It runs star fox probably too well, a little faster than I remember it being. I seem to remember star fox even on real hardware having around about 30 fps? might be wrong its been awhile.

    anyway some useful info that I pretty much just lifted from (retroarch nightly OP) Kudos to Slasher115 who wrote it initially. but useful none the less, also I have used all these methods very very recently, so know they all work as long as you follow the guide and put the right things in the right places. I will be letting you know about compatibility of more titles soon. I will try to play with frame rate see if it fixes it. with those 2 other games.


    Just a few ideas take what every you think might be useful below maybe useful:

    no links will be provided for Roms and Bios Files, When it comes to those you are on your own.

    Game Compatibility Key

    ++ (Good speeds and good Sound)
    + (Runs ok playable with few graphical errors)
    - (unplayable or needs to be tweaked)

    TurboGrafx/Pc Engine CD Bios & Compatibility
    Pictodrive Updated Game Compatibility, 22/03/17
    Sega CD/Mega CD Bios and compatibility(picodrive)
    MSX fmsx_libretro Core bios and compatibility
     
    Last edited by Hi-Dro, Mar 22, 2017
  14. Hi-Dro

    Hi-Dro GBAtemp Regular

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    Nestopia bios and compatibility
    Updated Game Compatibility 22/03/2017
    Genesis Plus Gx Bios and compatibility



    Helpful info:

    Setting Up Left Analogue stick:

    If you want to use the Left Analogue stick, as well as D+Pad for control you need to navigate to Retroarch - Options - Input - Input user 1 Binds -
    User 1 Device type
    set to: Retropad w/ Analog
    User 1 Analog to Digital Type
    set to: Left Analog

    A word of warning:

    In Retroarch - Options - Input - Input user 1 Binds - User 1 device Index should always be set to: 3DS Controller (#1).
    If you change this by accident then you will lose all control over retroarch until you delete the .Cfg file within the retroarch folder on your SD card.
     
    Last edited by Hi-Dro, Mar 22, 2017 - Reason: Updated Game Compatibility
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  15. Muxi

    Muxi GBAtemp Regular

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    There are several cores for a system to be emulated, such as for NES, the fceumm-, quicknes- and nestopia-core. But do we need for the n3ds so many cores for a system? Is there not a core which is the best? Especially for nes and snes?
    What about Picodrive and Genesis-plus-gx ?
    Thanks in advance.
     
  16. Hi-Dro

    Hi-Dro GBAtemp Regular

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    Okay basically this is what I have found out so far, this is from my own personal experience.
    I personally use Nestopia It works with no problems or when there is its easy enough to tweak and fix. I have heard FCEumm is good as well. I like Nestopia as I have it on my PC and I think the Nes DS emulator was a Nestopia build. and never had any problems.

    Anyway you really only need one core for each system you want to emulate, some emulators only emulate certain games or hardware addons for that system. see below

    Best Cores for best systems using latest build of Stable Retroarch (1.5) are as follows.

    Pictodrive: Best systems emulated as follows, MegaDrive (60Fps) Mega CD (60Fps) and 32X (45-60 Fps game dependant)
    No SG-100 emulation and Mastersystem has graphical Issues mainly vertical tearing form what i've witnessed still runs at 60fps.

    Genesis Plus GX: Best systems emulated as follows, SG-100 (60fps), MasterSystem (60fps with FM sound), and Gamegear (60Fps).
    Does also emulate Megadrive 60Fps (MD suffers from vertical tearing issues)and Mega CD at 35-40 FPS (60fps with mute)

    Nestopia: Nes and Famicom Disk System games (60Fps) (even supports Konami's special VRC6 chip for enhanced sound in Castlevania III)

    Snes9x2002: Slower than 2005 but some games have better compatibility.

    Snes9x2005: overall best speeds do far but some games not working. Try in 2002 core

    Mednafen Neo Geo Pocket: NeoGeo Pocket Colour Good speeds mostly 50-60 fps however some games run quite slow & choppy at around 45 fps.

    Side note: 1:1 aspect ratio crashes certain games in retroarch under Mednafen Neo Geo Pocket. Personal Favoured Aspect ratio is 16:15 haven't had any problems as of yet and near enough to 1:1
    Edit: 1:1 ratio (maybe fixed since [retroarch 1.5] update) as after testing today seems to work fine without crashing.


    Ultimately for the best Snes speeds and emulation including Special Fx chip games Use Snes9x_3ds standalone emulator installed as a Cia

     
    Last edited by Hi-Dro, Mar 22, 2017
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  17. Hi-Dro

    Hi-Dro GBAtemp Regular

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    NeoGeo Pocket/Color and game compatibility list.

    If there is particular games anybody wants testing from these cores please let me know, aslo would DSP dump help with some sound issues ? I dont really understand DSP dump I just know its to do with sound written in code.
     
  18. JLsoft

    JLsoft The Joystick Lunatic

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    Is there -any- way to access the 'TAB'/config menu in MAME2000? I was hoping there was some button combo I was missing (since ZR opens it in MAME2003), but so far the only thing I've found is that L+R+Select+Start exits the emu :P
     
  19. kenseiden

    kenseiden i am overflow

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    Nope, so far there's no way to access the MAME menu in the MAME 2000 builds.
     
  20. tivu100

    tivu100 GBAtemp Addict

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    What is the best PCSX build? I haven't used it for a while and seeing the latest nightly didn't work.