What did you Accomplish in Gaming Today?

Kiyoko

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In Darkest Dungeon I defeated the Sodden Crew and the Hag - this one with three characters on Death's Door - moreover, I brought my first Hero, Dismas, to level 6!
 

Lycan911

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Finished all of the shrines in BotW

0c49c5237336f65d8a51e73ee8cf8200.jpg
 
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Abu_Senpai

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upload_2017-10-14_23-45-55.png

The image speaks for itself.

I got the true ending on the first try
I did 23/26 requests
Got 49% of the trophies
I got 11 Social Links
I unlocked all hangout spots

I give the game an 8.5/10

The game surpasses the prior two games in terms of Exploration and Game-play. But it doesn't surpass them in terms of story and cast. The story and cast in this game were great especially the guys, yet i preferred the cast and story from the past two games since they felt more complete. The female cast on the other hand were like able at best imo. The side women were better than the original female cast hence why i chose them as my romance options.

But this game was definitely my GOTY since i liked it more than BOTW. I also cannot wait to watch the anime adaptation and nor can i wait to play the spin-off games.

Next is 999 Remake, Gyakuten Kanji II or DAO.

decisions...decisions
 
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Thomas83Lin

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Beat Contra 3 this morning on hard mode for the true ending. I just got this game Oct 7 and have never played it before. So I feel like I done extremely well. I did bump the lives up to 7 and hard difficulty in the options menu.

The hardest boss for me was the stage 5 boss but only until I learned how to fight him correctly by tapping L then holding it to stop the spin so you can aim. Other than him I also had problems with the final form of the last boss on hard, I kept jumping off the helicopter like a dumb ass.lol I liked to have never broke the habit of not stopping to shoot before trying to jump. btw this pic I just beat the final boss on my last life with 0 continues left.haha
DSC00489.JPG
 
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Primalus

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I just got the 9th highest score on level 8+ in the Switch version of Thumper (16th overall for Campaign+). Hopefully I'll boost that up once I beat 9+.
 

astrangeone

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Did it after 22 years. Beat Pretty Soldier Sailormoon S on Game Gear.

It should be a 45 minute game, but everything works (or is designed against you). Need to make a jump? You'd be beaned in the head with a brick, or have to deal with bouncing enemies that can and will take off 3 hearts if you are not cautious. Controls are slippery and ridiculous, but at least you can control your movements in the air.

Also, yes, 12 year old me coming from playing Kirby's Dreamland (very responsive and not a badly laid out game), this was a game I'd never beat.

5 levels with 3 sub levels. Bosses are boring (jump kick them until they die), and or use your tiara to bust them up.

Enemy design is boring (3 of the same in all the levels, with the emphasis not on combat, but getting through the level). Could be a much better game, but I got this as a child on a multi-cart for the Game Gear. I was impressed at the clarity of the voice clips (features Usagi saying her transformation lines - "Makeup!")....
 
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Primalus

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Can't believe nobody has said "completed Super Mario Odyssey" yet. I've completed it (like 3 days ago, but forgot to tell anyone online).
 
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Completed Super Mario 3D Land with four shiny stars. In order to get the fifth star I'd have to complete every level in the game with both Mario and Luigi. I was like fuck it, it's not worth my time.
 
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johnbus

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I learned how to parry the Guardian shots in Breath of the Wild (WiiU).

While it might not be a big accomplishment for most people, my attention span is spread thin across hundreds (sometimes thousands) of games I'm interested in at once, so I never beat anything difficult anymore. Whenever I get to a point where I have to decide if I want to invest the time and energy practicing a skill, I move on. Having spent any amount of time actually improving my skills was a bigger accomplishment then actually taking the handful of Guardians down.
 

nasune

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Beat both Super Mario Odyssey and Assassin's Creed Origins. And, honestly, I loved (almost) every second of Odyssey. The only things about it I didn't like were the minigames and the lack of difficulty, the latter of which I get. After all the game needs to be accessible to everyone, both newcomers and veterans alike.
Origins on the other hand disappointed me for a couple of reasons, first of which is the genre shift to a third person adventure rpg. I honestly enjoyed the earlier games because they were very much stealth games where outright combat was not necessarily punished, but at least discouraged. In this one though, fighting is pretty much par for the course for most of the game. That's not to say you can't sneak around, but because the leveling and equipment (upgrading) system it feels far less rewarding (most of the time it is far easier to just go in swords swinging rather than sneaking around trying to stealth kill only to find out you can't because, well, levels).
Which brings me to leveling. I do not enjoy leveling systems in most games, mainly because it feels like artificial limiting/padding. Rather than relying on skill to get trough a part of a game you're forced to grind up until the game allows you to inflict enough damage to do something. Which does not mean you cannot rely on skill, or that skill is not involved (truth be told, I was severely underleveled for the entire game). But I prefer games where anything you do is purely by your own merit, rather than being influenced by other factors.
The last reason is more of a personal opinion, but I did not enjoy the story. Or, more precisely, Aya's role in the story. The story itself begins similar to Ezio's story, with murder of family and the thirst for revenge that follows. Unfortunately, by the point you meet Aya for the first time, she, to me at least, does not seem to follow that path, but rather tries to follow this greater purpose scenario (or Ezio's later story).
In the end, there is but one situation I can recall where she shows a want for revenge (other than congratulating Bayek after a plot kill), and this is at the end of the game when all has crumbled around her. This created a feeling of disconnect. She was not fighting for the same reasons I did (or so it felt at least), making me less inclined to like her.
So when the end came, I felt both cheated out of Bayek's last kill and annoyed at the importance she was suddenly given (and by that I do not mean she had no importance before, but, before the end, she was merely another story NPC to me, albeit one with some annoying sailing missions).
All in all it felt like they took Ezio's growth during his story and divided it over two characters creating a disjointed experience (in the way that I was not sure whose story it was meant to be) where it felt that Aya started the Brotherhood using the goodwill Bayek accrued over the course of the game. Especially because we (or I at least) know very little of what Aya is doing during the game which made me feel like she used Bayek's accomplishments to bolster her own goals while doing not much of note herself.
When all is said and done, I do not think it is a bad game, but it is not one for me. Which is a shame as I truly enjoyed the previous titles (well, for the most part).
 
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