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don't format it to WBFS, FAT32 should work.
if you use wiiflow, I thought it would work fine, a lot of users reported wiiflow having no detection issue while USBLoaderGX did.
if you use USBLoaderGX, go to the settings > loader's settings > Loader's IOS : set the value to 58.
reboot, and re-enable wii games (top menu > 4th icon > Wii games)
seeing it's 320GB, it should use MBR partition format (not GPT, even if it could).
MBR is more compatible with every other homebrew. be sure it's not using GPT.
also, USBGX currently has a bug with multiple partition on a GPT drive, so go MBR to be safe.
Wiiflow should work with both MBR and GPT.
if the drive is not detected at all, maybe you need a Y-cable to get more power.
if you use wiiflow, I thought it would work fine, a lot of users reported wiiflow having no detection issue while USBLoaderGX did.
if you use USBLoaderGX, go to the settings > loader's settings > Loader's IOS : set the value to 58.
reboot, and re-enable wii games (top menu > 4th icon > Wii games)
seeing it's 320GB, it should use MBR partition format (not GPT, even if it could).
MBR is more compatible with every other homebrew. be sure it's not using GPT.
also, USBGX currently has a bug with multiple partition on a GPT drive, so go MBR to be safe.
Wiiflow should work with both MBR and GPT.
if the drive is not detected at all, maybe you need a Y-cable to get more power.
Last edited by Cyan,