ROM Hack Cheat Codes AMS and Sx Os, Add and Request

Jericoss

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my target is 3

on Breeze beta
L search manager
Search setup
u32,f32,== , etc.
x A=
3
B Back
x Start search
found 32277
lose 1 live

search setup
x A=
2
B back
R stick continue search
found 45
lose 1

search setup
x A=
1
B back
R stick continue search
found 3
x End search
L show candidates
Y Edit memory
88
X toggle freeze

Boom ,Profit:toot:
WoW friend Nice!! I gone a try, name game? Please..
Thak you!.
 

JuicyKnife

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Chained Echoes

Request for Chained Echoes updated cheats, the previous version doesn’t match up with this BID

TID: 0100C510166F0000
BID: B8761A008925C2D6
 
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arismendy64

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WoW friend Nice!! I gone a try, name game? Please..
Thak you!.
Arkanoid - Eternal Battle
010091D01597C000
FFF70CF04B6C6AB9

as i was in the game i found this

[asm don't lose live]
04000000 00863A08 D503201F

[asm don't lose live off]
04000000 00863A08 B9002EC8



Post automatically merged:

@arismendy64 ,thanks again for explaining to me via screenshot how to search with Breeze.
Another question: is it possible to create pointers too?
from what i understand only asm ,
but i'm not good at asm:shy:

these are tomswitch tutorials
https://gbatemp.net/threads/tutorials-on-making-cheats-with-breeze.620878/
 
Last edited by arismendy64,
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emilin_rose

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that means it couldn't find the cheats, either you have it in the wrong path or something
might be better if you post a screenshot of your file path
ive also tried extracting the contents of ttles.zip to the same folder.
 

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zebrone

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Arcade Archives GALAGA
TID: 0100566015AD2000
BID: AE582FD3B0D42D1F

[Inf.Credits]
[Inf.Lives]
[Perfect Challenge Stage]
[All Challenge Stage]
[Select Start Stage]
[Always Double Ship]

Original Code by ネオ•グランゾン
could you update the cheats for 1.0.1,please?
 

Gamerjin

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ok, i think i FINALLY have something solid for Front Mission v1.0.3:
Code:
[Melee exp]
580F0000 0594AEC0
580F1000 000000B8
580F1000 00000000
580F1000 00000080
580F1000 000000F0
780F0000 00000030
640F0000 00000000 0000XXXX

[short exp]
580F0000 0594AEC0
580F1000 000000B8
580F1000 00000000
580F1000 00000080
580F1000 000000F0
780F0000 00000034
640F0000 00000000 0000XXXX

[long exp]
580F0000 0594AEC0
580F1000 000000B8
580F1000 00000000
580F1000 00000080
580F1000 000000F0
780F0000 00000038
640F0000 00000000 0000XXXX

[dodge exp]
580F0000 0594AEC0
580F1000 000000B8
580F1000 00000000
580F1000 00000080
580F1000 000000F0
780F0000 0000003C
640F0000 00000000 0000XXXX

[Unit id]
580F0000 0594AEC0
580F1000 000000B8
580F1000 00000000
580F1000 00000080
580F1000 000000F0
780F0000 00000081
610F0000 00000000 0000000X
[Note: Do not change the active unit, the one with the orange square lit up]
00000000 00000000 00000000
[Note: 0-player, 1-ally, 2-enemy]
00000000 00000000 00000000

[Mov pts]
580F0000 0594AEC0
580F1000 000000B8
580F1000 00000000
580F1000 00000080
580F1000 000000F0
780F0000 000000C8
640F0000 00000000 000000XX
[Note: you really shouldnt need more than 255(FF) here]
00000000 00000000 00000000


580F0000 0594AEC0
580F1000 000000B8
580F1000 00000000
580F1000 00000080
580F1000 000000F0
this ^^ is the main unit pointer, from here:
[+50]+20=>max body hp
[+50]+24=>max larm hp
[+50]+28=>max rarm hp
[+50]+2C=>max feet hp
[+50]+30=>max ??? hp

[+48]+20=>cur body hp
[+48]+24=>cur larm hp
[+48]+28=>cur rarm hp
[+48]+2C=>cur feet hp
[+48]+30=>cur ??? hp
it is still a work in process, ive had to revise the cur/max part hp twice, so im hoping that this sticks.
 

ksbucky

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Metroid Dread
Titleid: 010093801237C000
BID: 49161D9CCBC15DF9
[Hp]
54100000 394D4560
A4000410 394D4564

[Aeion]
54100000 394C7BE0
A4000410 394C7BE4

[Moonjump]
80000010
04180000 394C256C 44A28000
20000000

[Missiles(15)]
580F0000 726CC388
580F1000 00000040
580F1000 00000088
580F1000 000000F8
580F1000 00000068
580F1000 00000078
580F1000 00000018
580F1000 00000008
640F0000 00000000 41700000

Credit to JIN KAZAMA
How do you do this? What do you download?
 

zero84

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580F0000 0594AEC0
580F1000 000000B8
580F1000 00000000
580F1000 00000080
580F1000 000000F0
this ^^ is the main unit pointer, from here:
[+50]+20=>max body hp
[+50]+24=>max larm hp
[+50]+28=>max rarm hp
[+50]+2C=>max feet hp
[+50]+30=>max ??? hp

[+48]+20=>cur body hp
[+48]+24=>cur larm hp
[+48]+28=>cur rarm hp
[+48]+2C=>cur feet hp
[+48]+30=>cur ??? hp
[/code]
it is still a work in process, ive had to revise the cur/max part hp twice, so im hoping that this sticks.
where to add these codes
[+50]+20=>max body hp
[+50]+24=>max larm hp
[+50]+28=>max rarm hp
[+50]+2C=>max feet hp
[+50]+30=>max ??? hp

[+48]+20=>cur body hp
[+48]+24=>cur larm hp
[+48]+28=>cur rarm hp
[+48]+2C=>cur feet hp
[+48]+30=>cur ??? hp
 

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