https://gbatemp.net/threads/kirby-and-the-forgotten-land.608702/Request Kirby and the Forgotten Land please..
thanks
you might have to do a little reading to find the codes in there....
https://gbatemp.net/threads/kirby-and-the-forgotten-land.608702/Request Kirby and the Forgotten Land please..
thanks
can you pease pm all the working you so far thanks advanceEur Version
[R Digimon Insta Die Press R Stick]
80000020
58000000 0468A3D8
58001000 00000510
78000000 00000E1C
64000000 00000000 00000000
[R Digimon never Die]
80000020
58000000 0468A3D8
58001000 00000510
78000000 00000E1C
64000000 00000000 00500000
question where can i find your digimon codesACA NEOGEO TOP HUNTER RODDY & CATHY TID: 0100A0D004FB0000
BID: 46F7CA498F8E3A92
[Inf.Credits]
[Inf.Time]
[P1 Inf.Lives]
[P1 Always Power]
[P2 Inf.Lives]
[P2 Always Power]
Original Code by ネオ•グランゾン
personally I have not found how to reach the place to modify, under android yes but not on the switchThank you very much!!!
I just couldn find it.
is a save editor ?Monster Hunter Rise: Sunbreak v14.0.0
Qurio Armor Augment Editor:
I hope tooDead Cells: Castlevania dlc is out. Its so much fun!
Hope cheats get updated for the new update version 1.23.1
Actually, using this method is a small inconvenience for code theifs at least... lol. I like itW2Z1c2lvbiAtIHNraXAgaW50cm9dDQo0MDBDMDAwMCAwMDAwMDAwMCAwMDA5RUQ1NCANCjYyMEMwMTEwIDAwMDAwMDAwIDAwMDAyMDA3IA0KW2Z1c2lvbiAtIERlYnVnIG1lbnUgPSBlcXVpcG1lbnQgbWVudV0NCjQwMEMwMDAwIDAwMDAwMDAwIDAwMDc2QTJFIA0KNjIwQzAxMTAgMDAwMDAwMDAgMDAwMDcwQTMgDQpbZnVzaW9uIC0gd3R3XQ0KNDAwQzAwMDAgMDAwMDAwMDAgMDAwMEFBNTAgDQo4MDAwMDAyMCANCjYyMEMwMTEwIDAwMDAwMDAwIDAwMDBEMDBFIA0KMjAwMDAwMDAgDQo4MDAwMDAxMCANCjYyMEMwMTEwIDAwMDAwMDAwIDAwMDBFMDBFIA0KMjAwMDAwMDAgDQpbZnVzaW9uIC0gSW5mIFJvbSBwYXRjaGVzKGhwLG1pc3NpbGUsUGJvbWIpXQ0KNDAwQzAwMDAgMDAwMDAwMDAgMDAwMEZFREUgDQo2MjBDMDExMCAwMDAwMDAwMCAwMDAwNDZDMCANCjQwMEMwMDAwIDAwMDAwMDAwIDAwMDg0RkIwIA0KNjIwQzAxMTAgMDAwMDAwMDAgMDAwMDQ2QzAgDQo0MDBDMDAwMCAwMDAwMDAwMCAwMDA4NThFQyANCjYyMEMwMTEwIDAwMDAwMDAwIDAwMDA0NkMwIA0KNDAwQzAwMDAgMDAwMDAwMDAgMDAwNkVEQTQgDQo2MjBDMDExMCAwMDAwMDAwMCAwMDAwNDZDMCANCltmdXNpb24gLSBEZWJ1ZyBGbHkgbW9kZV0NCjgwMDAwMEMxIA0KNDAwQzAwMDAgMDAwMDAwMDAgMDAwMDBCRTAgDQo2MTBDMDEzMCAwMDAwMDAwMCAwMDAwMDAwNiANCjIwMDAwMDAwIA0KW0Z1c2lvbiAtIEFsbCBkb29yIGFyZSBvcGVuXQ0KNDAwQzAwMDAgMDAwMDAwMDAgMDAwNjU0NEUgDQo2MjBDMDExMCAwMDAwMDAwMCAwMDAwMjQwMCANCjQwMEMwMDAwIDAwMDAwMDAwIDAwMDAxMzFEIA0KNjEwQzAxMzAgMDAwMDAwMDAgMDAwMDAwMDQg
going to leave this here, bookmark, and come back to it once fusion come out for GBA NSO.
if anyone does decode this, please dont spoil it for the others.......
its was more of proof of concept, and i wrote those to see if Ninty decides to screw things up with the emulation. using the basic 6 games has proven that they havent, and if that is the case, i will update those initial codes with the id check.Actually, using this method is a small inconvenience for code theifs at least... lol. I like it
I see. Makes sense, I still honestly kinda like the concept in general, although it will be confusing for uninformed to decode at first too, but I wouldn't care if you guys posted every code this wayits was more of proof of concept, and i wrote those to see if Ninty decides to screw things up with the emulation. using the basic 6 games has proven that they havent, and if that is the case, i will update those initial codes with the id check.