Your best bet is using google. You can try and use search here. but cause its linked to wii u you may not find much.I guess nobody has any idea about my problem
Your best bet is using google. You can try and use search here. but cause its linked to wii u you may not find much.I guess nobody has any idea about my problem
I don't know where to even try to fix this problem I'm having. Guess I'll start by asking here
I'm having issues with a very specific game and New Super Ultimate Injector: Mega Man Battle Network 3 (Blue and White). Specifically, it's the Wii U patched versions of those games (which added some exclusive chips, changed map tile brightness, and that's about it).
When I use NSUI to generate CIA files with them, they work just perfectly with no problems. If I use NSUI and add Sleep and Hard Reset patches, the games will run, and both Sleep and Hard Reset will work. But... the second I try to enter an in-game menu (Save, Network, Folder, or anything else), the game just soft-freezes. Music will keep playing, but I can't control the game anymore. The Hard Reset will still work, Sleep Mode combo will still work, but nothing else.
The non-Wii U patched MMBN3 games will work just fine with Sleep/Reset patches. The other games in the series have no issues of any kind like this.
So uh... Where would I even start on trying to figure this out? It's a very specific case, since there's not many GBA games with Wii U specific goodies.
What I really don't get is why a problem like this would occur with in-game menus when adding those patches, especially when none of the other games have that problem, and the non-Wii U patched MMBN3 games don't have this problem. Anybody have any ideas?
The Wii U patch adds some code near the end of the ROM's data, which is where NSUI tries to put the sleep/hard reset patches, so there's some conflict going on.
If you want a temporary fix, you can take the Wii U patched ROM and add padding to make it 16 MB. This will add way plenty space for the patches, and it shouldn't cause problems with importing/exporting save files.
1. Download HxD.
2. Open the Wii U-patched ROM.
3. Make sure your cursor is at the end of the data (bottom left will say Offset(h): 800000), then Edit -> Insert bytes...
4. Bytecount: 800000 (hex), Fill pattern: FF -> OK -> OK to changing the file-size.
Save changes and that should be it! Now try using this 16 MB ROM in NSUI.
It worked! Perfectly! Imported saves from the non-Wii U version of the game, sleep mode works, hard reset works, menu and saving works.
Thanks a lot, Wacko22!!
But why would this be a "temporary fix"? Should I let NSUI's creator know about this specific problem so they can put an exception for these specific games?
Oh, awesome! Also, thanks for NSUI in general@Wacko22 is actually helping me a a lot with this so I'm up to date with all!
He means to do that until I fix the issue in NSUI.Oh, awesome! Also, thanks for NSUI in general [emoji14]
But do YOU know what Wacko meant by "temporary fix"? just that it's not a part of NSUI and has to be done manually?
Yeah I should have said "temporary workaround" instead. The fix is permanent, it's just that it makes the game take up 2x more space than it should.Oh, awesome! Also, thanks for NSUI in general
But do YOU know what Wacko meant by "temporary fix"? just that it's not a part of NSUI and has to be done manually?
Does this verssion have downloadplay/support download playDownload Beta 27
Be sure to read the OP disclaimer below first.
Before you ask, this is not the official release thread of New Super Ultimate Injector. This is just a temporary discussion thread involving the current betas of the program. If you have any questions or feedback, feel free to comment here. Issues with your NSUI beta? Go ahead, ask here and note the version of your beta. Once NSUI is officially released, this thread can be locked and/or moved.
DISCLAIMER: I do not own NSUI. @Asdolo is the original author of the program. I am not attempting advertisement, piracy, plagiarism or copyright infringement.
try gba vc injectorHi, I'm trying to inject Pokémon Emerald (italian version) but no luck so far, when I try to save the game tells me there's an error and then it waits forever. I tried both Ultimate VC Injector and this NSUI because I read that this program can fix these problems. I even modified the gba file with this guide ( https://gbatemp.net/threads/fixes-for-all-gba-pokemons-save-issue-with-agb_firm.390508/ ), it doesn't work either. I changed the save type both to macronix+rtc and sanyo+rtc, still no luck. Other guides I saw seem a bit outdated. How can I fix it?
As i have written in my post, I already tried thattry gba vc injector
you know, on the subject of nsui, did you translate the newest version, being the hacking noob that i am i dont know how to use the translation tool that came in the realease folderAs i have written in my post, I already tried that
WRONG idiot you can change the language in the optionsyou know, on the subject of nsui, did you translate the newest version, being the hacking noob that i am i dont know how to use the translation tool that came in the realease folder
Yeah, Download Play is supported for NES multiplayer.Does this verssion have downloadplay/support download play
Hm, I tried injecting it with Macronix+RTC in Beta 27 and it seemed to save/load fine.Hi, I'm trying to inject Pokémon Emerald (italian version) but no luck so far, when I try to save the game tells me there's an error and then it waits forever. I tried both Ultimate VC Injector and this NSUI because I read that this program can fix these problems. I even modified the gba file with this guide ( https://gbatemp.net/threads/fixes-for-all-gba-pokemons-save-issue-with-agb_firm.390508/ ), it doesn't work either. I changed the save type both to macronix+rtc and sanyo+rtc, still no luck. Other guides I saw seem a bit outdated. How can I fix it?
I think i will test this for myself, since i have Pokemon emerald English version on my 3ds (I haven't used it yet) note that I used the ultimate Gba Vc Injector, so let me try the saves thereYeah, Download Play is supported for NES multiplayer.
Hm, I tried injecting it with Macronix+RTC in Beta 27 and it seemed to save/load fine.
Can you provide the MD5 of the ROM you are using?
Are either of the sleep/reset patch options in NSUI enabled?
Are you able to save/load with other GBA injects, especially other Pokemon games/languages?
I just checked and the english version does not seem to load, I will re inject laterI think i will test this for myself, since i have Pokemon emerald English version on my 3ds (I haven't used it yet) note that I used the ultimate Gba Vc Injector, so let me try the saves there
already is a game gear injectorNice Idea. Looking Forward to the Game Gear Addition in the future (For when I get Sonic 2 and Ax Battler someday)