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I modified the snes9x_3ds_top.png and just shows a black screen whats the problem? or how to fix it?
Last edited by Glitchk0ud1001,
Awesome news, you did great jobCustomized Snes9x_3ds status update
@Vulpes-Vulpeos, looks like you're going to get what you want after all. Soon, my friend. Soon.
Let me know if you need to change banners color. Or I can send you .psd file if you want (you`ll need to install third-party fonts so Photoshop could display text on banners properly).The logo needs more revision to get it to fit in right with the general purple stuff.
Awesome news, you did great job
After I couldn`t find DevkitARM anywhere I thought that the only thing left is to wait till bubble2k16 has free time.
Let me know if you need to change banners color. Or I can send you .psd file if you want (you`ll need to install third-party fonts so Photoshop could display text on banners properly).
This restylization project could not be possible thanks to...
This restylization project could not have been possible thanks to...
This restylization project was made possible thanks to...
It's absolutely fantasticSnes9x for 3DS v1.30 - Purple SNES Style Edition
Credit and thanks goes to...
- @bubble2k16 - snes9x_3ds emulators, and for allowing me to post this here.
- @Vulpes-Vulpeos - Alternative banner, icon, and background.
- @astronautlevel (and co) - Anemone3DS banner template.
- @HelpTheWretched - Logo editing hex offsets.
- shawns (at , color-hex.com) - North American SNES color palette.
- Logopedia (website) - Japan and Europe Super Famicom color palette.
- Logok (website) - Red and white pill shaped Nintendo logo image.
What is this?
This is bubble2k16's snes9x emulator modified with new colors and other aesthetic stuff.
Why?
For that purp of course.
I see a HOME Menu icon in the above image. Does this only comes in *.cia version?
Nope. The *.3dsx flavor was provided as well, so that everyone can be happy.
Where is the source code?
Sorry, there is none. I tried compiling from source but couldn't get it to work. Blame SourceForge.net for clearing out all the old versions of devKitPro and the accompanying libraries.
Okay. How did you modify the emulator then?
Through a number of programs. Look in the decompiled folder for details about the edits. That's the next closest thing to a "source code" you'll get with this release.
Can I trust this fork not to crash, or worse, brick my 3DS?
I tested these (*.cia/*.3dsx) with F-ZERO, Super Punch-Out!!, Donkey Kong Country, Killer Instinct, Star Fox, Street Fighter II - The World Warrior, and Super Mario World. No problems were experienced on my end, but I can't guarantee this to be free of bugs originating from my modifications.
When you can't compile from source code, the next available option is ARM assembly. There's an Excel spreadsheet that maps out the hex edit points found in IDA Pro for the code.bin that (should) correspond to those edited color inputs, as far as I can tell.
Any added performance benefits?
Nah. This is purely form over function.
I don't like the purple theme. Can you make something more dope?
Request denied. Along with my own touches, Vulpes-Vulpeos gets a pass cuz his images are sick IMO. This isn't cool enough for you? Take it or leave it.
Luckily for you, the general process and reverse engineering legwork is recorded; definitely take a look in that decompiled folder!
Create your own stylized fork and show us what you got.
Edit - I had to re-upload the archive. There was a mistake in the credit.txt where I had a brain fart.
The mistake:
What should have been written:
Sorry for that.
Edit 2 - English is hard. Maybe it should be...
I dunno. Semantics are hard.
I made banners and icons for all Bubble2k emulators. They are in Picodrive thread: https://gbatemp.net/threads/release-picodrive-for-3ds.493521/page-25#post-8110717on doing the same for VirtuaNES, Picodrive and the PCE emus from bubble2k?
You can install the fork over the originalCan you install the fork side-by-side, or is it better to uninstall the original first? Just easier to compare if both is installed at the same time, but I understand if that's not possible or recommended. Thanks!
The icon on the home menu remained original, so I had to uninstall anyways. The games I have work fine.You can install the fork over the original
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It is China Warrior (The Kung Fu in Japan). On the temperPCE banners are mountains from the background. I don`t know which game is associated with PC-engine, so I decided to choose one of the first games for this console.no clue what game it's from (didn't grow up on TurboGrafx).
Yes, this could be a problem, but red is main color of NES, so I hope it will look goodlike red are hard to pull off.
The icon won't change unless you delete Home Menu extdata.The icon on the home menu remained original, so I had to uninstall anyways. The games I have work fine.
Great job @TurdPooCharger for the visual enhancement. Theme looks a lot more "consistent" than the original.
thats not a bug with snes9x. thats a issue with your console and the payload you are using to launch 3dsx files with.I'm reporting a bug.
When I boot up Snes9x on my old 2DS, the bottom screen turn yellow and the console freezes. A fix would be greatly appreciated since I wanna play super mario kart.