Doom 64 port release will include a brand-new chapter



The upcoming port release of Doom 64, which is scheduled to be released on March 20th, 2020, alongside the long-awaited Doom Eternal, will feature a brand-new chapter as a continuation of the original Doom 64 story, and a direct follow-up after Doomguy defeats the final boss of the game.
The new chapter also promises to add in a "bit of lore" that seems to cater to fans of both the original and the modern Doom series.

“On our end, persistent players will have the opportunity to unlock a new chapter in the Doomguy’s saga, taking place shortly after [Doom 64’s] original campaign concludes. The Mother Demon you defeated in that outing had a sister, and since you’ve been messing up Hell non-stop, she tries to get rid of you by sending you away. If you can make your way back and take revenge, you’ll be rewarded with a bit of lore that fans of both series, new and classic, should enjoy.”

:arrow: Source
 
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ShadowOne333

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"for what it is" yeah, but in comparison to other games it isn't all that good. fancy graphics would be a nice thing to have.
Also you can call it crap all you want, but when it adds blood and gore, alongside a shitload of other useful awesome items and better sound effects and graphics, it's friggin awesome. fuck the mood, i want good gameplay dammit
I don't see how adding more gore makes it "better gameplay"
You need to reassert your definition of what gameplay is, kiddo.

Doom 64 with modern controls is as good gameplay as it is. It does have full X, Y and Z axis view compared to the original Doom 1 & 2. I think that's what you are confusing.
Besides, Doom 64 has more of a dark-ambient, somber and horror tone compared to the original Doom.
Its lighting, level design, enemies and the OST were all designed with this in mind.

Doom 1 & 2 can get well with the Brutal Doom and I like it to an extend (metal and all, since I like metal quite a lot), but having metal play all over the place, Doomguy yelling "GO FUCK YOURSELF" and just blood being splattered like fucking candy doesn't go well with Doom 64, at all.
 
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Actually, Brutal Doom 64 is awesome. I don't agree with you guys saying that it kills the mood. In fact, it adds a lot to the original game, improving controls, gameplay and visuals.

Firstly, controls. You play it with GZDoom, which is a source port that is available both on PC and Switch. This source port allows you to play Doom with any controller scheme, including the one of newer FPS games. You can use left analog to move / strafe, and the right analog to looking both horizontal and vertically. You can use D-Pad to change weapons, and trigger buttons to shoot. Combining with Brutal Doom 64, you can aim and shoot enemies on specific spots and having multiple ways of killing monsters, such as head-shot.

Secondly, gameplay. Although they've made some specific changes in the original game, BD64 is mostly very similar to original Doom 64. The same atmosphere was maintained, the weapons' gameplay were mostly based on classic Doom (no new COD-like weapons just like on original Brutal Doom) and the original maps are mostly there (except for a few new areas here and there). On top of that, BD64 adds new features that was cut due to N64's cartridge space. Some monsters were included, such as Revenants and Masterminds. And last but not least, there's even multiplayer support where you can play both on cooperative and deathmatch with up to 64 players, something that was also cut on the original game.

Finally, visuals. GZDoom allows you to customize graphics in many ways. You can use pixelated graphics just like on vanilla Doom, bilinear filtering just like on a N64 game, and even use advanced HD filtering that upscales graphics for higher resolutions without losing much quality. You can freely choose which one suits you better. On top of that, there's some new visual effects, such as animated skies, lightning system, fog, and brightmaps (monsters eyes glowing in the dark).

Of course, the original Doom64 has its value, and it's a awesome game that's finally being re-released nowadays. But Brutal Doom 64 isn't bad. It has a value of its own.
 

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I don't see how adding more gore makes it "better gameplay"
You need to reassert your definition of what gameplay is, kiddo.

Doom 64 with modern controls is as good gameplay as it is. It does have full X, Y and Z axis view compared to the original Doom 1 & 2. I think that's what you are confusing.
Besides, Doom 64 has more of a dark-ambient, somber and horror tone compared to the original Doom.
Its lighting, level design, enemies and the OST were all designed with this in mind.

Doom 1 & 2 can get well with the Brutal Doom and I like it to an extend (metal and all, since I like metal quite a lot), but having metal play all over the place, Doomguy yelling "GO FUCK YOURSELF" and just blood being splattered like fucking candy doesn't go well with Doom 64, at all.
I didn't just say gore you know- i meant extra weapons and stuff to play with. Stop cherrypicking.
If you removed everything in brutal doom except the extra weapons, items, and smoother visuals, i'm pretty sure you'd be more accepting of BD in Doom64. i don't even care about the extra gore that much, it's just a nice bonus.
 

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I didn't just say gore you know- i meant extra weapons and stuff to play with. Stop cherrypicking.
If you removed everything in brutal doom except the extra weapons, items, and smoother visuals, i'm pretty sure you'd be more accepting of BD in Doom64. i don't even care about the extra gore that much, it's just a nice bonus.
I do agree that Brutal Doom has its pros, the whole graphic settings and extra items and such are a pleasure to play with, more so with the wide array of mods going around.
But the most annoying thing to me is that they tried to make it just "edgier" and the cursing is just what spilled it for me.
 

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I do agree that Brutal Doom has its pros, the whole graphic settings and extra items and such are a pleasure to play with, more so with the wide array of mods going around.
But the most annoying thing to me is that they tried to make it just "edgier" and the cursing is just what spilled it for me.
the whole concept of doom is kinda edgy lol
you're some dude named doomguy who literally jumps down to hell and brutally murders every living demon on sight. if that doesn't scream edgy to you idk what does lmao :rofl:
 

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the whole concept of doom is kinda edgy lol
you're some dude named doomguy who literally jumps down to hell and brutally murders every living demon on sight. if that doesn't scream edgy to you idk what does lmao :rofl:
Oh I get that.
And I'm all in for that.
But the cursing was just... Why?
It wasn't needed at all, that's what really drives me off Brutal.
 

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ehh i'm not a big fan of the cursing either. gore and sounds of demons getting torn up is good enough for me. swearing kind of feels overkill.
Yep, I wholeheartedly agree with that.
The swearing just felt like "edgy for the sake of being edgy".
But what made Doom special was that it managed to be badass without relying on fucks and shits.
I can get behind blood and gore all you want, but the swearing really pushed it.
 
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Yep, I wholeheartedly agree with that.
The swearing just felt like "edgy for the sake of being edgy".
But what made Doom special was that it managed to be badass without relying on fucks and shits.
I can get behind blood and gore all you want, but the swearing really pushed it.
That's why the reboot's awesome. Doom Slayer is silent, that's a big part of the reason why you get that overpowering feeling when you rip enemies apart. The swearing sounds more like Duke Nukem, who is himself a parody whereas Brutal Doom is not.
But generally speaking, I always feel more when the character is silent, I guess it's what we call "immersion".
 
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as im aware, there already is a pc port of this game, unofficial ofc...lets see if this runs better than unofficial one. (it rarely does)

--------------------- MERGED ---------------------------

Can't kill the mood!
Screenshot_Doom_20160426_201556.png
"di software" bootleg i see...
 

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Side by side comparison.
Left: Doom64 on original hardware. Right: New port.

I just got it yesterday, and it does have some neat filtering options!
Not HD-like textures, but they certainly make the original textures better!
It also has a lot other neat features, I'm quite happy with how the remaster turned out :D
 
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looks like a garbage. unofficial port is way better in every aspect...but..

look from positive side...at least its official....
so..yeah....if that means anything.
 
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Partial conversion created for the 32X console port of Doom achieved through rom hacking.

Credits:
Saxman - For Doom 32X WAD Converter and the rest of his rom hacking tools
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Doom 64 EX Doom 64 TC Team - For recreating Staging Area in a mostly Doom-compatible format
 

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