Does anyone know a permanent way for Byleth to retain her pre-fusion blue hair? I've exported the pre-fusion character and imported the file after her look changed, it worked for the freeroam and the mission following that, but after a cutscene she reverted back to the new look...
Does anyone know a permanent way for Byleth to retain her pre-fusion blue hair? I've exported the pre-fusion character and imported the file after her look changed, it worked for the freeroam and the mission following that, but after a cutscene she reverted back to the new look...
i dont know if it would work, but what about using a romhack -> cheat code for persondata.bin (is that the filename that has the characteristics)? if you give her pre-fusion blue hair for each of the female MC form, pre/post-timeskip and pre/post fusion, maybe?
possible setting "post Sothis fusion Asset ID" to FFFF?
i dont know if it would work, but what about using a romhack -> cheat code for persondata.bin (is that the filename that has the characteristics)? if you give her pre-fusion blue hair for each of the female MC form, pre/post-timeskip and pre/post fusion, maybe?
possible setting "post Sothis fusion Asset ID" to FFFF?
Thanks for the suggestion. I'm just using the Falo editor and I'm mainly looking at the flags section though I haven't noticed any difference between the 2 looks. The things you mentioned seem pretty complicated lol and I have no clue how to do that. If it's that hard I'm probably just gonna give up lol
Been experiencing a lot of success in tweaking the experience to my preferences(thanks to FETH_SaveEdtior and Progenitor mostly). I'm trying to figure out whether there's any method to freelyedit the classdata.bin, specifically to substitute some of the goofier looking class models and dial back some of the grindier cert requirements. Does anyone have any recommendations for someone inexperiencing in manual hex editing?
(Claude/m!Byleth S support spoiler videos, don't click if you want to avoid spoilers!)
It's not much, but until we have a proper gay 3H romhack... it's still something. Still a way to gay marry your faves, albeit not perfect.
what i initially did:
- saved before the final choice of who to S support. (I was playing as male Byleth)
- used the save editor to export my male byleth, then imported a female Byleth from another save right on top of male Byleth, overwriting him
- imported back my original male byleth, so now i had 2 byleths in my roster, one male and one female
- the game now seemed to recognize female Byleth as the "main" Byleth. She was the one i could move around the monastery with as well as the one who appeared on the battlefield and in cutscenes. so when asked to pick an S support option, i could pick the ones available to her, including Claude.
- i picked Claude, saved, won the final battle, saved after it was over
At this point, my original intention was to use that after-battle save to save edit male Byleth back into being the "main" byleth to see what happened if i did...
...Except I didn't. Apparently it wasn't even necessary.
For some reason, right after the final battle, the game automatically started the Claude S support cutscene with male Byleth, even though the "main" Byleth was still female Byleth. And this is the result.
If anyone else wants to try this with another same-sex pairing, i'd like to know if the same also happens to their Byleth!
(This is far from perfect though. Right after the Claude/m!Byleth blank text slide in the final credits, another slide with m!Byleth/Dorothea appeared, this one with text saying they got married. I think this is the game choosing a random spouse for the 2nd Byleth)
EDIT: I just tried to do what I was originally planning: in the after-battle save, i removed the additional Byleth (female byleth, who has turned into another male byleth for some reason) and when i loaded the save, everything was the same except the additional m!Byleth/Dorothea slide in the credits was gone! So that's all you need to do to avoid it.
EDIT2: after testing with some more charas, i've decided to rewrite this post so it's easier to understand the steps. In this example, you're playing as male Byleth.
STEPS
1) save before the final choice of who to S-support, then open that save in the save editor
2) export your male byleth's .character file
3) open it in HxD, go to 0x24 and change that byte from 00 (male byleth) to 01 (female byleth).
4) import it back into your save, overwriting male Byleth. now you have female Byleth
5) open the game and choose who you want to gay marry, then save again.
6) in the save editor, import your male Byleth back into the new save, overwriting female Byleth
you can now continue playing normally and at the end you'll gay marry your fave!
Yo guys simple question is there any tool that allows you to change the model of a char ? for example swap Flayn for Fleche ...
i'v been searching and found only a randomizer and stats/class editor
Yo guys simple question is there any tool that allows you to change the model of a char ? for example swap Flayn for Fleche ...
i'v been searching and found only a randomizer and stats/class editor
Nop, you need to manually edit files yourself.
there was a tool to edit characters stats and some job, colors, etc.. but you need to manually unpack all the data file in the XCI/NSP and modifiy them yourself hex style with this editor.
Hi guys, been playing the game for a while, and just wanted to ask a few question because I just can't seem to get the editor to work right for me. I tried to use it a few months back, using checkpoint obv, but when I restore my saves back up the game actually refused to load. At that point, it was no big deal since I was about to take a break from the game for a while. Now I'm trying it out again and I decided to just to do something simple so I just maxed out my gold and renown, but this time around the game loaded up, but no changes were made at all, tried again later on, and stil nothing, so I wish someone could help me with that.
My second question since I haven't been able to get the editor working is about the class changing, Does it remove gender lock classes and special classes for units? Sorry if I'm not explaining it well, so lemme just put out an example. Changing Bernadetta class to Barbosa, changing Hilda to a War Master, making Ferdinand a death knight, that kind of changes IDK if you're able to do, so please someone let me know down below.
(Claude/m!Byleth S support spoiler videos, don't click if you want to avoid spoilers!)
It's not much, but until we have a proper gay 3H romhack... it's still something. Still a way to gay marry your faves, albeit not perfect.
what i initially did:
- saved before the final choice of who to S support. (I was playing as male Byleth)
- used the save editor to export my male byleth, then imported a female Byleth from another save right on top of male Byleth, overwriting him
- imported back my original male byleth, so now i had 2 byleths in my roster, one male and one female
- the game now seemed to recognize female Byleth as the "main" Byleth. She was the one i could move around the monastery with as well as the one who appeared on the battlefield and in cutscenes. so when asked to pick an S support option, i could pick the ones available to her, including Claude.
- i picked Claude, saved, won the final battle, saved after it was over
At this point, my original intention was to use that after-battle save to save edit male Byleth back into being the "main" byleth to see what happened if i did...
...Except I didn't. Apparently it wasn't even necessary.
For some reason, right after the final battle, the game automatically started the Claude S support cutscene with male Byleth, even though the "main" Byleth was still female Byleth. And this is the result.
If anyone else wants to try this with another same-sex pairing, i'd like to know if the same also happens to their Byleth!
(This is far from perfect though. Right after the Claude/m!Byleth blank text slide in the final credits, another slide with m!Byleth/Dorothea appeared, this one with text saying they got married. I think this is the game choosing a random spouse for the 2nd Byleth)
EDIT: I just tried to do what I was originally planning: in the after-battle save, i removed the additional Byleth (female byleth, who has turned into another male byleth for some reason) and when i loaded the save, everything was the same except the additional m!Byleth/Dorothea slide in the credits was gone! So that's all you need to do to avoid it.
EDIT2: after testing with some more charas, i've decided to rewrite this post so it's easier to understand the steps. In this example, you're playing as male Byleth.
STEPS
1) save before the final choice of who to S-support, then open that save in the save editor
2) export your male byleth's .character file
3) open it in HxD, go to 0x24 and change that byte from 00 (male byleth) to 01 (female byleth).
4) import it back into your save, overwriting male Byleth. now you have female Byleth
5) open the game and choose who you want to gay marry, then save again.
6) in the save editor, import your male Byleth back into the new save, overwriting female Byleth
you can now continue playing normally and at the end you'll gay marry your fave!
It would be great if there was a hack/tool that lets you obtain unobtainable weapons/tomes like Bohr X or Viskam, lets you use enemy-only skills (Unsealable Magic/general/Commander) or even control/recruit enemy only units (Demonic Beasts, Myson, The Immaculate One)
Hey, the +1 to stats isn't working for me. Everytime a level up happens, not all stats level up. What could be going wrong?
I have both of these pasted in. I have tried without the off code, but it doesn't seem to change anything.
Hello guys! I have a request, I would like to know if there is any cheat to have all the supports in the game menu, and also; if someone has the cheat that changes from male Byleth to female Byleth.
Thanks
Hey, the +1 to stats isn't working for me. Everytime a level up happens, not all stats level up. What could be going wrong?
I have both of these pasted in. I have tried without the off code, but it doesn't seem to change anything.
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