Recent content by ABZB

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    USUM GARC list

    Is there an existent list of known GARCs for USUM, outside of what's listed in pk3DS?
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    Hacking Pokemon Refresh table location (looking for)

    I swapped some models around in USUM, but this breaks Pokemon Refresh for those Pokemon - they load into the Refresh screen in the location for the old model, and for Pokemon that take up two screens (so you have to swipe up or use a Pokebean to get to their tops), they are sometimes entirely...
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    ROM Hack [WIP] Ultra Sun and Ultra Moon Pokemon Models, Textures and Animations

    For some reason, certain textures, if you edit them & then reimport them via Ohana using "Replace All", break & leave the resulting Pokemon transparent. For example, if I even use "replace all" to replace the Shiny Rayquaza texture files with unedited copies of those same files, the result is...
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    ROM Hack [WIP] Ultra Sun and Ultra Moon Pokemon Models, Textures and Animations

    How does one edit the color of Lunala's wings?
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    Hacking 3DS NOOB PARADISE - Ask questions here

    The person who made it disappeared some time ago. In any event, I did redo the edits on the 1.2 patch, and experienced the odd problem I noted. I have been unable to find a Pokemon-specific 3DS hacking message board that isn't dead, which is why I've been asking my question in general...
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    Hacking 3DS NOOB PARADISE - Ask questions here

    I don't think that's even possible - the update-patch is loaded last, over the installed file, and in any event the hack doesn't have a 1.2 version, and I have extensive edits on top of that... Is it possible to just merge the 1.2 files over the extracted 3ds files and compile that into a...
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    Hacking 3DS NOOB PARADISE - Ask questions here

    I'm asking this here because I'm 90% sure I'm doing something stupid and obvious: I am playing a ROMhack of Ultra Sun, among its edits are edits to the Type Chart. I want to install the 1.2 update, (mainly so that I can have the Festival Plaza have more visitors, and get the system to stop...
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    Hacking Model editing and insertion in Pokemon USUM (looking for information/help)

    I want to: Exported the model file from the .bin using Ohana3DS (or another program if a better one for exporting exists) Make a small edit to said model (not one that changes bones or joints) Import the model file back into the .bin, rebuild GARC as usual I am seeking advice on what...
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    ROM Hack [WIP] Ultra Sun and Ultra Moon Pokemon Models, Textures and Animations

    On a related note, how does the game decide which model to use? I know the Personal file (a017) has a field for Forme Sprite, but how does that work? Is there a lookup table somewhere that can be edited? (I'd like to replace some of the Pikachu forms with more Megas)
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    ROM Hack [WIP] Ultra Sun and Ultra Moon Pokemon Models, Textures and Animations

    Ah, I understand now. Unfortunately, both regular Greninja and the Greninja that can transform into Ash-Greninja share the same model/texture. That is to say "Greninja" and "Greninja 1" share the same model files, only "Greninja 2" has a different one
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    ROM Hack [WIP] Ultra Sun and Ultra Moon Pokemon Models, Textures and Animations

    For Lunala, Solgaleo, and the corresponding Necrozma forms, it seems that some of the difference in Shiny coloration is encoded somewhere other than the Normal/Shin(y texture files - for example, even after replacing everything in the Lunala shiny texture file (10362) with the stuff from 10361...
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    ROM Hack Pokemon Cry Editing

    I would like to modify some Pokemon cries in the 3DS games (starting with ORAS) - I have not been able to find any guides on doing so, and I am in particular confused as to how to extract, identify, and modify the relevant sound files from their location in a/1/0/0. I am looking for a guide or...
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    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    Ah, I understand now. I had assumed that they were just emulating the DS using the 3DS hardware.
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    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    But is there a way to carry over things like the "Reduce blue light level" options from the Luma3DS menu?
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    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    How do I alter brightness settings when running on a 3DS? In particular, the low light level settings I usually enable from the CFW menu don't carry over when I start Twilightmenu
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