more people are familiar with emulators than hypervisors. its like n64 modders not familiar with vertex normals because they use the same spot as vertex colors. its not the exactly correct to call them that but the results are similar enough that most people have an idea of what it does.
Cafinject is a side project of mine that was originally made to make it easier for beta testers to test my mod but since then i've decided to not to hold it hostage. This puppy has options to Fix the wierd mappings gzinject adds to the was by using the -raphnet option (optional) and fixes the...
zelootma (do NOT use a zelda edit patched rom, use sin and punishment as a base)
#Debug ROM
[RomOption]
RetraceByVsync = 1
PDFURL = "http://m1.nintendo.net/docvc/NUS/USA/CZLE/CZLE_E.pdf"
UseTimer = 1
RSPMultiCore = 0
[Render]
NeedPreParse = 1
DoubleFillCheck = 1
CopyAlphaForceOne = 1...
after numerous cyber attacks i feel as tho i should make a statement, and before people start tearing my head off my intention isnt and never was to bully anyone, ive already apologized to zeth on his site as ive talked to people on his old team and have determined a lot of rumors circulating...
I'm not sure due to when I was a bit more active I dealt with the end result but The guy working on Mupen64plus AE has been fiddling with the game shark pro trying to get roms to dump on modern hardware. For his purpose, there are already superior tools but homebrew on the real thing sounds like...
I've been playing fallout4 all day, I went into a elevator and it kept going, never stopped, waited 5 minutes, must of been a bug. How bout you, whatcha do today?