After lots of messing about, I stumbled upon the answer to what causes (possibly) the biggest bug.
The vanishing text bug happens when converting from game to script.
To avoid this bug, simply export as .fescript every time, and never try to open the .bin.lz.
The "convert to game" button...
OOPS
I just realized what we'd both done.
We forgot to specify Display Type.
If anybody else has this issue, just go to the top of the code (right beneath [FORMATTED SCRIPT]) and type (TYPE: ONE).
That will fix the text overlapping and make the characters display.
Still not entirely sure...
I had the same problem with the very first support I made!
I started a Selena/Charlotte support and it looked fine in the preview, but in-game I get no portraits, and the messages from the two characters overlap.(They still animate properly,sliding up and disappearing as the character continues...
Hi! I'm interested in getting my O3DS XL hard modded. I was wondering if you could PM me the details on how much it would cost, how long it would take, etc etc.
If you have time for more orders, I'd really appreciate it.
VR had the chance to integrate with existing games and tech but VR companies said "NO, I WANT MY SHIT TO BE STANDALONE AND MY GAMES EXCLUSIVE TO FACEBOOK"
Back when Oculus Rift was still starting out and being demoed around, they modded existing games to use it as a 360° immersive screen thing and that was AMAZING.
The tech isn't there for affordable power enough VR headsets at a good market value yet sadly, oculus had a good idea but didn't have enough funds for marketing iirc
But now it's "can I use my VR set with my racing games, that would be neat?" "ONLY IF YOU USE OUR DILDOSTICK CONTROLLERS AND RUN THE GAME ON OUR ANDROID-UNDERPOWERED BRICK"
These are the same type of gamers that spend $2,000 on a GPU when a $600 GPU gives nearly the same outcome which is what the market looks at for them to do spend more on unneeded bs