ChefVortivask's latest activity

  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    I think I understand what you meant by trigger. I was to set the trigger so that I would essentially record a specific event. I think the reason the CLK is "flickering" is because in those clips, I didn't have a specific trigger set. I was mainly...
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  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    I think I may have some good news (or at the very least something of note). I went and tried the oscilloscope again on Thursday and I adjusted the vertical sensitivity, and I'm not sure if it helped or if it was something else, but I was able to...
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  • ChefVortivask
    ChefVortivask reacted to SDIO's post in the thread Wii U Stuck on Logo with Like Like.
    Ok this is expected, that means that the Host controller can still drive CMD low. So now the question is why your scope didn't trigger
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    That's what I thought, but that just makes it more confusing as to why I couldn't capture the falling edge. Maybe it was the vertical sensitivity? 1711390308 I can try again with the oscilloscope using a greater vertical sensitivity, otherwise...
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    I looked it up and the sampling rate varies from 5 GS/s on 1 channel, 2.5 GS/s on 2 channels, and 1.25 GS/s on 3 or 4 channels. I don't see anything regarding frequency when it comes to sampling rate, however I can say that the bandwidth is 1...
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    Interesting. Any ideas on why it seems to shoots up to 3V3 (idle state) so quickly? Or perhaps as you said, the oscilloscope isn't capturing it on low so the only thing I'm seeing is 3V3, thus giving us the wrong idea. I don't know if it's...
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    I'm measuring around 0.62 V.
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    I measure around 3.19 V for CMD when in the minute menu.
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    You did indeed share a version of minute that doesn’t turn the mlc on. I can give that a try. When you say not to point in IOSU, do you mean don’t try to patch & boot? Just turn on the Wii U with de_Fuse and that version of minute and then...
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    I measured around 0 V when measuring CMD to GND with the power supply plugged in (but the Wii U not powered on), with some mV fluctuations, so it doesn't look like there's a short there. I did find 3V3 at C1257, and with the power adapter...
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    I measured 10.13 kohms for the resistance between CMD and 3V3 which to me seems reasonably high. When I measured the voltage between 3V3 and CMD (plugged in, but not powered on), I at first got mV readings that seemed to keep growing, but when I...
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    Understood. You specified the NAND-AID for the voltage. Can I just use the pads on the NAND-AID for all the measurements or should I be measuring at different points for some of them? I assume the NAND-AID would work just fine since it’s directly...
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    I think you forgot to say what the other probe should be on for measuring voltage. Resistance makes sense since we’re looking for a short.
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    What points should I be putting the multimeter probes on the measure resistance for 3V3 and voltage? I’m assuming one probe on the 3V3 pad, so would the other probe be on GND?
  • ChefVortivask
    ChefVortivask replied to the thread Wii U Stuck on Logo.
    I tried both falling and rising edge. I initially started with falling edge before messing around with rising edge because the trigger on falling edge never triggered. I suppose it's possible I somehow missed it, but I tried several times and...
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