I'm trying to find a way to get my Unity game's logs. I set up an in-game log viewer, but that doesn't help if the game crashes. I looked at the Switch and NX documentation written by Nintendo regarding writing to an SD card, but it says that...
I was able to build and run a game on my switch successfully, thank you!
I was able to add an in-game debug console so I can view logs on the Switch, but I'm having difficulty forwarding the logs to the SD card. I created a C++ plugin that mounts...