Recent content by Ecchi95

  1. Ecchi95

    Homebrew Ocarina of Time native Wii U port - very unstable and "work in progress"

    Based on the recent PC port: https://github.com/GaryOderNichts/Shipwright Now I want to see a PS2 port. Maybe it will have a nightmare fuel texture glitch just like the Super Mario 64 PS2 port did.
  2. Ecchi95

    The fan-made PC port of The Legend of Zelda: Ocarina of Time has been released

    https://www.mediafire.com/file/jh2fxtmu5ttrovu/SoH-Deckard-Alfa.7z/file They only removed it from the GitHub because they don't want to risk getting taken down, even though this doesn't have any assets. 1) Use the OTRGui to generate an oot.otr archive file. 2) Launch soh.exe
  3. Ecchi95

    Ocarina of Time fan PC port to release April 1

    A Nintendo Direct-style preview is coming in half an hour. Embedding is disabled. You'll have to go to YouTube: https://www.youtube.com/watch?v=6ImjImNtT8c
  4. Ecchi95

    Ocarina of Time fan PC port expected to release in April

    Ship of Harkinian has audio now and works on Linux apparently. https://www.resetera.com/threads/the-legend-of-zelda-ocarina-of-time-ports-discussion-pc-baby.548303/#post-82878946 Someone is keeping people in the loop on ResetEra, but not GBAtemp.
  5. Ecchi95

    Ocarina of Time fan PC port expected to release in April

    I wonder what will come first. Enhancements for this port, or the release of the "Harbour Masters" port with day-one enhancements?
  6. Ecchi95

    Ocarina of Time PC port being made right now

    The one I posted screenshots of above has just been released, by vertigo and zel. https://github.com/blawar/ooot It is separate from the Harbour Masters one that will release later.
  7. Ecchi95

    Ocarina of Time fan PC port expected to release in April

    The PC port by vertigo was just released. (dev branch) https://github.com/blawar/ooot @relauby the other port mentioned in the article by vertigo was released. Separate from the Harbour Masters one. Are you going to put the github in your post?
  8. Ecchi95

    Ocarina of Time fan PC port expected to release in April

    This is the one from vertigo mentioned in the article. Apparently zel is working on that one too.
  9. Ecchi95

    Ocarina of Time fan PC port expected to release in April

    The article says they are doing it with Majora too.
  10. Ecchi95

    Ocarina of Time PC port being made right now

    And here is a third different port that goes in-game now and uses GlideN64 instead of n64-fast3d-engine.
  11. Ecchi95

    Ocarina of Time PC port being made right now

    It's using the Super Mario 64 port as a base. I think that's neat, just like how the base for OoT N64 was SM64 N64. GitHub link to watch in the first post.
  12. Ecchi95

    Ocarina of Time PC port being made right now

    This is the one that's going all the way: https://www.videogameschronicle.com/news/exclusive-a-fully-functioning-zelda-64-pc-port-is-90-complete/
  13. Ecchi95

    ROM Hack Ocarina of Time - Spaceworld '97 "Experience" released (ROM hack)

    I made a Windows .exe to extract the compressed files from this hack. Click and drag your SW97 ROM into sw97.exe and it will decompress and extract the compressed files in the ROM. This tool is unique because it has a MIPS interpreter and it runs the decompression function contained in the...
  14. Ecchi95

    Beta Ocarina of Time assets found on F-Zero X development cart, includes early versions of some maps

    I made a GameShark code to restore the actors for Newer Hyrule Field, if you have z64me's maps patch. Don't turn the code on until you're on the map select. I found all of the actors except the drawbridge. It should be loaded but I couldn't find it. 80461F99 0007 80461F9F 0050 80461FA1 0011...
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