Has anyone gotten rumble to work on GBA? I'm trying to get rumble on Pokémon Pinball: Ruby & Sapphire specifically. Considering that the included Super Mario Advance 4 does have working rumble, it should be possible...?
I want to unlock all S supports (including the ones from the same-sex patch), but the [Unlock All EXTRA On] code for 1.2.0 doesn't seem to work? I tried changing the language and then back but nothing happened. Has anyone managed to unlock all S supports in 1.2.0 with another way?
For instance some 60fps patches work well with handheld, but when the game is played in docked mode the framerate doesn't seem go much above 30fps. Would it be possible to only unlock the framerate when the game is played in handheld?
With the release of Linkalho I was able to update to the latest version of SNES Online, but I think the mod that hides the player icon doesn't work anymore? And I'm not too sure how I extracted sysmain.scn last time, but now when I try to extract it with NCA-NSP-XCI_TO_LayeredFS it gives me an...
I couldn't find it by searching the thread, but would it be possible to display GBA games on the bottom screen? It'd be more tolerable on pixel perfect mode compared to the top screen. Apparently you could do this with the original DS?
Okay I figured a way to fix this would be to "unmarry" Robin in the save just before the credits, then remarry afterwards, thanks to save editing. Unfortunately editing relationships seems to require hex editing, and I really don't have a clue on how to proceed? Any help on that?
How can you tell if the DSi clock speed is active? In Pokémon White when you play on a 3DS/DSi, the bottom screen's battery indicators should have 3 bars instead of 2, but I still see 2 bars when I launch the game through NTR Launcher...
hey so I've done a bunch of reading but I'm still stuck... how can I play games with TWL clock speeds from NTR Launcher while still launching them through forwarders? Thanks.