Recent content by GraFfiX420

  1. GraFfiX420

    Hacking any MAC system user here?

    Save yourself the pain and install virtualbox, vmware fusion, or parallels. Create a Windows VM and do your switch stuff there.
  2. GraFfiX420

    Hacking [RELEASE] 5 New 6.72 Exploit Menus To Try

    https://github.com/cspencer49519/ps4jb-ESP32 There's a thread here somewhere, I think I posted it in the tutorials section. In that thread there's a bin of v10.
  3. GraFfiX420

    Hacking [RELEASE] 5 New 6.72 Exploit Menus To Try

    You can try my code for the ESP32, it works with v10.
  4. GraFfiX420

    Hacking [RELEASE] ps4jb-ESP32

    It's done, updated the bin in the OP, also updated the code on github so the makesmall script now compresses everything, Thanks again.
  5. GraFfiX420

    Hacking [RELEASE] ps4jb-ESP32

    Interesting, it never crossed my mind to gzip the bins themselves, let me give that a shot. ** I'm going to change my makeSmall script to also compress html and bin files, will upload the source in a bit here.
  6. GraFfiX420

    Hacking [RELEASE] ps4jb-ESP32

    Yes, the makeSmall.sh script in the utility directory will turn all the .js files into gzipped byte arrays.
  7. GraFfiX420

    Hacking [RELEASE] ps4jb-ESP32

    There are several exploit hosts for the ESP8266, but none for the ESP32. When I first got my PS4, I only had ESP32's laying around, so while I waited for ESP8266's, I decided to see if I could write one myself. The ESP32 is quite capable, and is a little smaller, so why not. The flash size is a...
  8. GraFfiX420

    Hacking [RELEASE] 5 New 6.72 Exploit Menus To Try

    I forgot I fixed the menu drawing a few days ago, if you pull the latest code from the 1.32 branch and compile it it's fixed.
  9. GraFfiX420

    Hacking [RELEASE] 5 New 6.72 Exploit Menus To Try

    I think my problem was I was not exiting after jailbreaking by pressing the O button, I was using the PS button. When I jalbreak, exit with O, then re-enter browser and send payload, it works fine. Thanks for this info!
  10. GraFfiX420

    Hacking [RELEASE] 5 New 6.72 Exploit Menus To Try

    HEN 3.0 requires a different set of patches and kernel offset for GTA mods to work.
  11. GraFfiX420

    Hacking [RELEASE] 5 New 6.72 Exploit Menus To Try

    I think I'm going to try this. The problem I was thinking of was is with testing. I'm making a new mod menu now, and I usually make changes then push the payload with netcat. My thought was to make changes, run the bin through bin2js, then rsync it to my server that hosts the exploit. I haven't...
  12. GraFfiX420

    Hacking [RELEASE] 5 New 6.72 Exploit Menus To Try

    BTW, thanks for the exploit menus! I've been using v8 for a couple months and it's been awesome!
  13. GraFfiX420

    Hacking [RELEASE] 5 New 6.72 Exploit Menus To Try

    That's a bug with the menu drawing, I'll push a fix for that, I thought I already had. I tried launching multiple times, all without the game running. I'll give it a few more tries, do you exit the browser after jailbreaking, then reload the browser and start binloader? This is what I do, start...
  14. GraFfiX420

    Hacking [RELEASE] 5 New 6.72 Exploit Menus To Try

    I can't get GTA mods to load with 2.13, the game always crashes. Mods load fine under 2.13b. edit**sorry for the duplicate post
  15. GraFfiX420

    Hacking [RELEASE] 5 New 6.72 Exploit Menus To Try

    I've tried to load GTA mods several times with 2.13, the game always crashes. With 2.13b, they work fiine.
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