Recent content by gyaratoast

  1. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    @RustInPeace the only thing i could figure would be for naming event pokemon, don't think you need SID abuse for that though.
  2. gyaratoast

    Homebrew pokeCalcNTR for Gen 6 - The RNG Tool Suite for the 3ds

    @Shady Guy Jose Thanks for clearing that up!
  3. gyaratoast

    Homebrew pokeCalcNTR for Gen 6 - The RNG Tool Suite for the 3ds

    Sorry if I Sound dumb, but I still don't understand what "the grid" is
  4. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    these teases though T-T so jealous
  5. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    Sorry, Just to confirm, Poke calc NTR works with the newest software update? (Running Luma)
  6. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    The best suggestion I can make is keep exiting out of the game and try again. Thats the only way to get better frames I'm Afraid, but type: null advances pretty fast it doesn't take too long to get to the millions iirc
  7. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    If anyone Has a JPN system and needs a serial code I have a couple of extras
  8. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    Yes, I only just started the game and am In the very first pokemon center you can get to
  9. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    I followed the guide you published march 3rd used the timeline method and still getting incorrect spreads, unsure if this is due to me running the most recent version of the encounter RNG tool (1.08), but as I said before I was having the same problem with cosmog while running 1.06 so i'm not...
  10. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    Sorry if it's a dumb question but this has been a reoccurring error for me for both Cosmog and now the tapu Koko event, I am hitting the correct frame but not obtaining the spread that was displayed on the rng tool? on frame 20644 according to the RNG tool i was supposed to obtain...
  11. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    Just a heads up, The shiny tapu-koko is nature locked to timid
  12. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    what i've done in the past is exit the game and attempt to get a close frame by getting a different initial frame. it worked for magearna and Type: Null
  13. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    I did! i just went too fast to land my frame correctly, too over-excited to get it i guess :D
  14. gyaratoast

    Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

    After about 2 hours of failing the mediocre ones. Finally i landed right what i needed and she's perfect!:wub:
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