HK$'s latest activity

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    v27.2.0: Return of Wood UI Includes nds-bootstrap v1.5.1 (GBATemp thread) What's new? You've asked, we listened, and now after nearly 4 years, the Wood UI theme returns to TWiLight Menu++! Thank you for your longtime patience! @mentusfentus...
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    Now we have ntboot for dsi, is it possible to get rid of dsi's official FW and install TWLMenu++ entirly to emmc?
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    HK$ replied to the thread Homebrew GBARunner2.
    What do these config files fix? For example for Rhythm Tengoku, I didn't notice any glitches with the latest commit Gbarunner3 on my dsi.
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    HK$ reacted to DSoryu's post in the thread Homebrew GBARunner2 with Like Like.
    I've opened a PR that adds fixes and improvements to a bunch of games (especially useful for regular DS models), you can see the full changelog in the commit description. You can try those changes by downloading the new files and putting them...
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    HK$ replied to the thread Homebrew GBARunner2.
    I've tested the last commit (handling gba irqs during rom fetches) downloaded from github action page for 53-allow-gba-irqs-during-rom-fetch branch. And I still noticed some noises in zelda minish cap. So I think it has something to do with the...
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    HK$ replied to the thread Homebrew GBARunner2.
    The latest commit that support for out-of-bounds rom reads seems to have sound glitches fixed in a lot of games! Such as Rhythm Tengoku and zelda minish cap. These games are almost perfect now! :grog:
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    Nice work. Can I install TADs to hiyaCFW on SDCARD with this?
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    HK$ replied to the thread Homebrew GBARunner2.
    That's nice. :grog:
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    HK$ replied to the thread Homebrew GBARunner2.
    Maybe it's better to have a rom brower in GBARunner3? Because it's a bit slow (and more SD card reading) to load and restart TWLMenu++ everytime you want to change game in GBARunner3.:)
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