Recent content by jtabc123456

  1. jtabc123456

    Extract Super Smash Bros. Brawl Save File from Wii (for Dolphin)?

    I tried using SaveGame Manager GX on my Wii to export my Super Smash Bros. Brawl save file using the "Compress" option, but every time I attempt it I get a "Exception (DSI) Occurred" error and then a bunch of hex addresses. The "Extract" option works, but this produces multiple files, none of...
  2. jtabc123456

    Pokemon Colosseum on Lakka on Switch

    Yes, I have it set to Vulkan. I don't know what option you're referring to by "lower emulated cpu". 1694570181 Yeah, I figured there are enough configuration settings to play with that I may just be overlooking something. But no luck with anything I've tried so far, so maybe you're right.
  3. jtabc123456

    Pokemon Colosseum on Lakka on Switch

    I'm trying to play Pokemon Colosseum on the switch but I can't seem to get good performance out of Lakka. I heard people say that Pokemon Colosseum played flawlessly in the past but that has not been my experience. The whole time I'm playing, there are a few issues that stand out to me: The...
  4. jtabc123456

    Games have corrupted data after changing SD Card using partition based emummc

    You're right, I was using Windows, but I assume this happened because I copied the old SD card from FAT32 to an NTFS hard drive and then from the hard drive back to the new SD card. I assume it's possible the archive bits were messed up since it wasn't directly FAT32 to FAT32, but I don't know.
  5. jtabc123456

    Games have corrupted data after changing SD Card using partition based emummc

    Ah, I figured it out! I did some more research elsewhere and it turns out I had to change an archive bit. I ran the "Tools ➜ Arch bit • RCM Touch • Pkg1/2 ➜ Fix Archive Bit" in Hekate, reloaded emuMMC, and all my games work now! I didn't have to re-copy over the files. Like I mentioned, I...
  6. jtabc123456

    Games have corrupted data after changing SD Card using partition based emummc

    If you're interested, here's a WinMerge comparison. Left is the new SD card, right is the old SD card. This is comparing the RAW1 folders (located within the emuMMC folder) directly to each other. As you can see, the list of files which changed are: private1 000000000000000a 8000000000000000...
  7. jtabc123456

    Games have corrupted data after changing SD Card using partition based emummc

    I followed these steps exactly (for partition based): aHR0cHM6Ly9uaC1zZXJ2ZXIuZ2l0aHViLmlvL3N3aXRjaC1ndWlkZS9leHRyYXMvdHJhbnNmZXJfc2Qv (use base64 decoder to get the URL, I can't post links for some reason) In other words, I used hekate to "backup" emummc, copied the files (including the...
  8. jtabc123456

    Games have corrupted data after changing SD Card using partition based emummc

    Thanks, I ran the "Migrate emuMMC" option and "Fix Raw," but nothing seemed to change (games still have corrupted data). Here are the contents of the old and the new .ini files: Old, working SD card: [emummc] enabled=1 sector=0x379da000 path=emuMMC/RAW1 id=0x0000...
  9. jtabc123456

    Games have corrupted data after changing SD Card using partition based emummc

    It does say "Enabled" already, unfortunately. Should I still try the "Migrate emuMMC" option?
  10. jtabc123456

    Games have corrupted data after changing SD Card using partition based emummc

    I recently followed the "Changing SD Cards" tutorial from "NH Switch Guide" to migrate my fully-functioning partition-based emuMMC from one SD card to another. The original microSD card was a 512GB Samsung Evo Select with FAT32 formatting. The new microSD card is a 1TB SanDisk Extreme UHS-1 with...
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