Luca91's latest activity

  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    DiscCheckEmu v0.4.1 is now available to download. ### Changed - Updated spdlog to v1.14.1 - MemoryUtils and Patch small optimizations - Patches: now using rva instad of virtual address This is a smaller release, as I realized that using...
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    Hey... we just reached a milestone in DCE history: IN-MEMORY PATCHES SUPPORT :grog: DiscCheckEmu v0.4.0 is now available to download. Donal Duck Quak Attack DCEConfig is now updated to make the game bootable on Windows 10/11 by applying...
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    Your past tests were invaluable :) Please, keep your time. Health really is more important than a hobby project.
  • Luca91
    Luca91 reacted to KleinesSinchen's post in the thread Introducing DiscCheckEmu (DCE) with Like Like.
    Still not able to concentrate. Planning to buy a few games on Medimops. The copy of Mercedes truck racing I received turned out to not have Bitpool. I wish I could do more. Keep up the good work.
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    DiscCheckEmu v0.3.0 is now available to download. Changelog: ### Added - RegEnumValueA hook - Ability to pass parameters to the process to be created ### Changed - API Logger (only in Debug build) is now powered by spdlog. - Optimized hooking...
  • Luca91
    Luca91 reacted to NEILYOUNG's post in the thread Introducing DiscCheckEmu (DCE) with Like Like.
    oh yes so cool
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    DiscCheckEmu v0.2.1 is now available to download. Changelog: v0.2.1 ### Added * "/WX" flag in debug builds ### Fixed * RegQueryValueExA hook: fixed various bugs + code optimizations v0.2.0 ### Added * FindFirstFileA hook (currently only...
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    It is possible. If you look closely at the CD pic, the ring that is on mine is missing. Don't worry, I have a set of VMs for reverse engineering old DRMs and malware (like the one I used in my techincal papers). Interesting, thank you very much...
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    Mercedes-Benz Truck Racing. I have the German version, purchased last year on ebay, in the hope of getting the version protected by ProtectCD (a DRM I was interested in), but instead I received this one protected by Bitool. Barcode...
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    I've got bitpool drm successfully emulated :) Next version will support bitpool protected games :)
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    Yes, sorry for the confusion, I used the wrong term. But anyway the point is that both CRC32 (of the main exe) and EAN/IAN (mistakenly labeled as ISBN by me) should be ok to guarantee that the binary is indeed the intended target. 1709997615 Many...
  • Luca91
    Luca91 reacted to KleinesSinchen's post in the thread Introducing DiscCheckEmu (DCE) with Like Like.
    It is the EAN/IAN code then.
  • Luca91
    Luca91 reacted to Kwyjor's post in the thread Introducing DiscCheckEmu (DCE) with Like Like.
    I checked a bunch of my jewel cases, and none of them have something like that..? I figured only books my definition would have an ISBN. I guess the connection isn't as obvious to you as it is to me.
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    Yes, it is written on the back of every game case. Most of the time bottom-right. EDIT: crc32 works too 😉 Quoting PCGamingWiki: Uhm, are you sure we are talking about the same dll? :/
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    That's why I suggested (not on this forum) to put a comment at the top of the config file specifing the exact ISBN of the target game! This should be enoug to avoid this kind of problems. But yeah, someone still have to manage a repository...
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