Recent content by MarkM

  1. MarkM

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    I'm using 512.95, 1x Resolution, Async drivers and Vsync off - but have to play on OpelGL as Vulkan is crashing everytime after 5-30 seconds.
  2. MarkM

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    I've just tried EA 2895 - crash after 10 seconds...
  3. MarkM

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    It's better to keep or to delete shader cache ?
  4. MarkM

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    In chapter 5 performance is dropping, sometimes badly... I'm using custom build and it was great until now, but now it's not so great. Is it has something to do with 12k loaded shaders ?....
  5. MarkM

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    I have 0 crashes in Custom Yuzu Build in docked mode. Stable 30fps, playing on 3060Ti with Ryzen 3600.
  6. MarkM

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Yes I agree they are missing, but it's not such a big issue for me like low fps, memory leaks or crashes at the end of very long cutscenes - I did try so many different Yuzu or Ryujinx set-up's - none of them is working as intended. I do believe that if working Vulkan version will be...
  7. MarkM

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    I do believe at the moment there is no fully working version available except custom Yuzu build. I know people been trying different versions with different set-up (here, discords, other forums) but it may take weeks before Vulkan wiil work as intended. Tbh I'm only having Ryzen 3600 + 3060Ti...
  8. MarkM

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Why you are trying different Yuzu versions when there is a custom build available which is working fine - stable 30fps, no crashes, no issues with cutscenes, no problem with memory leak ?
  9. MarkM

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    I have absolutely zero crashes in Yuzu OpenGL and no issues with the memory leak. Just use custom build from main topic.
  10. MarkM

    Gaming Emulation Misc Xenoblade Chronicles 3 - Emulator/Etc Discussion

    Vulkan is finally working in Yuzu ? Guess it's not for me - crashes again.
  11. MarkM

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Crashed after 10 seconds xD
  12. MarkM

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Ryujinx was working great for XC1 and XC2, but here I got FIFO at 95-100% most of time time - cannot play really, constant issues, crashes etc.
  13. MarkM

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Got some glitches which I didn't have before the update...
  14. MarkM

    [Archived] Xenoblade Chronicles 3 Graphics Settings

    Since I've changed pagefile to by managed by Windows got zero crashes - but at some point my pagefile was 87GB (!). Black square grid is gone with resolution 1x. At the moment game runs fine and looks beautiful, in 3 days we should get Day1 patch and Yuzu/Ryujinx will officially start to...
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