Recent content by MaximusArg1982

  1. M

    Tutorial Ni No Kuni (US) Save Modification

    You can do that for your blocks.xml Once you have 'em in fixed format instead of collection you will be able to edit them. I don't want it to "know it's a fixed amount" beforehand, that would go against the premises I built the editor upon. For it to be highly configurable and adaptable...
  2. M

    Tutorial Ni No Kuni (US) Save Modification

    Nice suggestion, will look into parsing names for the treeview, that's gonna be easy. I will let adding the item's dropdowns to anyone courageous enough to take over once I upload it :P Dunno if I will be able to upload it this weekend, had a rough week at work and I still want to complete the...
  3. M

    Tutorial Ni No Kuni (US) Save Modification

    Nice, I maybe add this to the editor then. Thanks a lot.
  4. M

    Tutorial Ni No Kuni (US) Save Modification

    Hey, don't stop because of me :) I've only posted it for people to try it and add some feedback, when I've completed it (inventory) I will upload the source to github, if you know pascal (It's done in Delphi 2010) you can contribute to it. Or simply read it for ideas to make your's better :)
  5. M

    Tutorial Ni No Kuni (US) Save Modification

    Damn, Ninja'd. I didn't want to release it yet, since I still have trouble with the inventory... But here it is, It let's you edit more than just the Characters and Familiars, and this one also has a configurable offset table. I do not want to mess with the encrytor/descryptor, so you will...
  6. M

    Tutorial Ni No Kuni (US) Save Modification

    Addition to Character/Familiar Structure Off 0x0c Position in save. Follows the same rule as Inventory, low 4 bits are type, grows by 0x10 type 0 for chars, type 1 for familiars e.g: Oliver 0x00 Drippy 0x10 Esther 0x20 Rashaad 0x30 ... Familiars (For some reason, it's not sorted in the...
  7. M

    Tutorial Ni No Kuni (US) Save Modification

    Hi, maybe this can help on the structure analysis: Just wanted to add I don't think all blocks are variable length and end in FEFF This is the start of my savefile. I think blocks F1 and F3 seems to be fixed size (so, no FEFF terminator) and F2 is variable size (so, FEFF terminator)...
  8. M

    Tutorial Ni No Kuni (US) Save Modification

    Hi, nice guide and info! I just got the boat and was about to start over my game because I find myself lacking power/items/money. But with this save's modifications it's gonna be a breeze :)
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