Recent content by Panikk

  1. Panikk

    WiiWare titles launched from USBloaderGX crash Wii on exit

    I've been having similar issues where I'm set to start with USB loader GX due to priiloader and also set it to go to autoboot on quit or whatever it was, but it will take me to homebrew channel after exiting something like snes9x GX from within usb loader gx. This is with "return to" set to...
  2. Panikk

    Homebrew RetroArch Switch

    Best I've gotten so far is the march 7th svc version of the mupen next core. It still stutters a little bit, but it's like 85 percent of the way there.
  3. Panikk

    Homebrew RetroArch Switch

    Hey Silent are you still having those glitches with PD and goldeneye where with the latest NRO all the objects are still jumbled or shifted up? I've tried clearing all my overrides and settings and I still get it with the latest mupen next from m4xw's twitter. I don't get it on the old SVC...
  4. Panikk

    Homebrew RetroArch Switch

    What's weird is if I use your latest mupen next NRO you shared here and on your twitter instead of the March 7th one, GoldenEye has new glitches again. some of the objects leave ghosts on screen, the opening boot credits are a good chunk too high up. Changing framebuffer emulation and those...
  5. Panikk

    Homebrew RetroArch Switch

    m4xw's tweet on march 7th has the right SVC NRO that works with SX OS 2.6 (and 2.6.1). for me this one is what makes the difference between restarting issues, graphical glitches, and getting the most speed possible. it works fantastic now for me. try replacing whatever you have in your current...
  6. Panikk

    Homebrew RetroArch Switch

    FOUND THE ISSUE! The mupen 64 plus next NRO in this bundle is out of date. It was behind my latest SVC and is also behind the new nightly and caused my weird graphical oddities. Grab the latest nro if you had any problems like I did. You can still benefit from the settings in the bundle, but...
  7. Panikk

    Homebrew RetroArch Switch

    nvm I fixed it by deleting all config files and starting from scratch on those. I think I went wrong by trying to get out of the HD resolution and back to 4:3 640x480 instead of 16:9 720p like the provided config. We're good now
  8. Panikk

    Homebrew RetroArch Switch

    for some reason when I started from scratch and used these files I ended up with GoldenEye having a few new visual glitches. namely the opening credits and file selection screen having objects placed too high up
  9. Panikk

    Homebrew RetroArch Switch

    Apparently Framebuffer Emulation is better off being on with some games, but generally you could start with that being off and threaded video being on. That should get you most of the way there from stock settings.
  10. Panikk

    Homebrew RetroArch Switch

    Latest SVC patched mupen next core seems to work on SX OS 2.6 alright. GoldenEye is almost stutter-free. Running it at 640x480 with zfast crt scanlines. Framebuffer emulation disabled, audio set to switch_thread. Threaded video is on. Framerate set to fullspeed instead of original. ...
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