are there any SX users lurking by chance? will push changes soon so SX users can use delta since the current "open source" delta fork is worked on by someone keen on bricking SX users :P
average week is working 40 hrs a week at work and spending the weekend doing other crap for my house.. spent this weekend doing carpentry and no coding.. feels bad, but its priority.
i̶t̶ ̶p̶r̶o̶b̶a̶b̶l̶y̶ ̶w̶o̶r̶k̶s̶ ̶o̶n̶ ̶A̶M̶S̶ ̶i̶f̶ ̶y̶o̶u̶ ̶p̶u̶t̶ ̶s̶h̶i̶t̶ ̶i̶n̶ ̶a̶ ̶r̶e̶i̶n̶x̶ ̶f̶o̶l̶d̶e̶r̶
blame scires for not fixing ams to work with romfsinit()
also only reinx has an IPC that sets hbl as the title used for the hb button
Heres an example of custom game icon shaders:
Its just a greyscale shader because im still learning x3
for reference heres the fragment shader i wrote
#version 330 compatibility
varying vec4 v_color;
varying vec2 v_texCoord;
uniform sampler2D tex0;
void main()
{
vec4 col =...
For those wondering the current status of things:
IRL has me busy as hell but im still working on this in my free time.
Im in the middle of rewriting the pipeline in OpenGL, to be completely free of SDL.
(for users this probably doesnt matter at the moment but it opens up more flexibility for...
I know SPICA had the best BCH (de)serialization.. the API is more powerful than the features it has tho.. if you're just an average end user than the hacky vertex table swaps of original ohana should work but i dont know if downloads still exist for it.
Considering this is a module rewrite and im planning on making it opt-out in reinx, thats a fair assumption as im shifting a lot of my features to be in this as apposed to pointless mitm stuff.
Another push. Mostly setting the groundwork for this:
its the menu you get when you hit (+) button on a game.
They're only half implemented for now though.
Latest should work on all firms (was a matter of updating libnx lol). Most of the latest push is just a metric buttfuck ton of refactor and stability TM .. im actually very happy with the way my UI lib came out.. very flexible, very powerful..a lot of the roadmap from here is just gonna be...
thanks! and yea, i still have to photoshop those out and draw them programmatically lol..
Dont think anyone has made any lol.. we probably need somewhere to post themes idk..
Updated repo.. fixed multi lang to actually work lol.. (lemme know any translations that sound awkward) also added the start of save data for delta.. so you can pick your delta theme from the settings menu and it should prompt you to reboot, and on reboot itll read the savedata from /ReiNX...