Recent content by seriffic

  1. seriffic

    Homebrew TWPatcher - DS(i) mode screen filters and patches

    Out of curiosity I flipped back to the stock scaling filters for DS and GBA and wow, they're so... noisy. I can't believe I played with those for so long. GPU scaling is so much better on the original 3DS screens, so much cleaner. I'm curious if there's a way to get 1.25x scaling on GBA VC, so...
  2. seriffic

    Hacking USB Loader GX

    Has there been any update in getting the 480p fix working in later Wii revisions? Context here.
  3. seriffic

    Homebrew TWPatcher - DS(i) mode screen filters and patches

    I've used the gamma control for DS games but don't keep it enabled since the changes disappear when closing / reopening the lid. I've read through most of the thread so as far as I'm aware this is a space(?) limitation, I'm ok with how default colors with GPU scaling look for DS so it's no...
  4. seriffic

    Homebrew TWPatcher - DS(i) mode screen filters and patches

    Fantastic app, thank you. After much testing, GPU scaling for both DS and GBA look the best on my original 3DS. When combined with the gamma correction provided by this tool, I finally enjoy playing GBA games on this screen.
  5. seriffic

    Hacking Homebrew [Release] AGB_edit: Edit/dump GBA VC injects & auto sleep on lid close

    Hi, I tried to use the latest release with Ambassador GBA CIAs but get this error: Saving content #0000 to UNPACKTMP\file.0000.00000002 Saving content #0001 to UNPACKTMP\file.0001.00000003 ==> progfiles\3dstool.exe -xtf cxi "UNPACKTMP\file.0000.00000002" --header "UNPACKTMP\ncchheader.bin"...
  6. seriffic

    480p bug fix for later Wii revisions?

    Hi all, I learned very recently that later Wii revisions still have the 480p video output bug, and that the 480p fix in launchers like USB Loader does not correct it. This is fairly unfortunate as I own an RVL-CPU-40 Wii, and I can notice the slight blurring of pixels, especially when blown...
  7. seriffic

    Hacking USB Loader GX

    Hey thanks for the help, I ended up installing your build of ULGX which forces 240p and I am getting the results I wanted - 480p in Wii titles loaded from USB, 240p in VC titles. I had no idea you could have multiple EmuNANDs, I'll definitely look into it. I'd love if there were a way to force...
  8. seriffic

    Hacking USB Loader GX

    I did a hail mary and reset settings in USB Loader GX. Now VC games are playable in 240p... but now I have the opposite problem. Can't force games to run in 480p. The system is set to 480i, which is needed for 240p to work. I was previously able to force Wii games to run 480p, but now I can't...
  9. seriffic

    Hacking USB Loader GX

    Hi all, I'm using an OSSC with my Wii and would like to use 240p output in VC games. When launching installed VC games from NAND from the Wii menu, it works as expected - I can enter the button combination and obtain 240p. When launching the same game from USB Loader GX, also from NAND, the...
  10. seriffic

    Hacking Possible to Disable the Wii's (De)Flicker Filter?

    Thank you, that's good to hear, then at 480p Muramasa is displaying the cleanest possible picture from the Wii on my set. I'm using an MClassic with all my titles so I'm trying to avoid AA on top of the vfilter's "AA".
  11. seriffic

    Hacking Possible to Disable the Wii's (De)Flicker Filter?

    Hello, I tested the deflicker filter toggle on the modded USB Loader GX and it worked wonderfully with RE4, Mario Galaxy, etc. I tested Muramasa and I can't seem to notice a difference. Is the toggle working for Muramasa, is it worth trying to manually hex edit to remove a filter? Or is there...
  12. seriffic

    Homebrew [DISCUSSION] New Super Ultimate Injector (NSUI)

    I am trying to extract and rebuild a CIA, when I drag the .cia to the window the cursor changes to a circle with a bar through it and nothing happens. I have tried this with both beta 28 and 27 on Windows 11. Is there another way to extract and rebuild a cia? Thanks.
  13. seriffic

    Homebrew TWPatcher - DS(i) mode screen filters and patches

    I can see that the agb_firm options for this are just Nintendo default, linear interpolation and GPU scaling. Is there a way to enable something like Linear Sharpen 1 for it? I'm also fine with doing a manual hex edit of the .cxi, if instructions are given.
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