Recent content by Sp1R1t

  1. S

    Gaming Mario Kart 8 Discussion Thread

    If you have a mushroom, there is no reason to fall. You can dodge the blue shell by using the mushroom at the right time. I have seen that couple of times.
  2. S

    Gaming Mario Kart 8 Discussion Thread

    Well, I am talking about average players. They can finish in a better place against a skilled player. And yeah, it's that blue mushroom and the items generally...
  3. S

    Gaming Mario Kart 8 Discussion Thread

    Mario kart 8 is based more on luck than skill. That's how I see it. Everyone can finish 1st or last. About the sacrifices that mentioned before, the only 'sacrifice' I can see in the game is the usage of a heavy character in order to finish in a good position even if you prefer a light one...
  4. S

    Gaming Mario Kart 8 Discussion Thread

    So, it must be a heavy character :p
  5. S

    Gaming Mario Kart 8 Discussion Thread

    Yeah, your Mii can be either heavy or light character. It depends on how you made it..
  6. S

    Gaming Mario Kart 8 Discussion Thread

    With heavy character? I am gonna try something similar..
  7. S

    Gaming Mario Kart 8 Discussion Thread

    What is your favorite set up? I used to play with heavy chars but with 200cc is useless... I can't even drift...
  8. S

    Hacking Whats good reseller for sky3ds

    Do you have any experience with this site? To tell the truth, I would prefer an English site :p
  9. S

    Hacking Whats good reseller for sky3ds

    Any suggestions for a European reseller?
  10. S

    Gaming Thoughts on the New Pokémon Ruby and Sapphire Remakes

    If it was fully in 3d it would be laggy. The specs of normal 3ds can't stand it. If it was going to be realised for the the new 3ds only, maybe, it should work with fully 3d. To tell the truth, I don't really care about the 3d feature. In the most of the cases I turn it off...
  11. S

    Gaming Thoughts on the New Pokémon Ruby and Sapphire Remakes

    Oh, I didn't know that. Thanks for the info.
  12. S

    Gaming Thoughts on the New Pokémon Ruby and Sapphire Remakes

    It's awesome that you can move to every direction with the circle pad. In X,Y the movement is limited to 8 directions. I'm curious about the connection between omega ruby/alpha sapphire and gen V games. If you have to transfer pokemons to x,y and then to omega,alpha it's gonna be really annoying...
  13. S

    Gaming Thoughts on the New Pokémon Ruby and Sapphire Remakes

    If so, I hope they are planning an update/patch to add more megas. Nintendo has shown improvements in this section (Mario kart for example). But you know... It's up to Gamefreak...
  14. S

    Gaming Thoughts on the New Pokémon Ruby and Sapphire Remakes

    I am so disappointed that mega flygon and mega milotic haven't revealed yet. Especially for flygon , I think that it's a signature pokemon for this generation...
  15. S

    ROM Hack Any Help With Pokegen?

    So.. there is no way to transfer it to gen 6... Wonderful...
General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, kind of like mugen or rivals of aether?
  • S @ salazarcosplay:
    and also ahve the option to play as a human
  • S @ salazarcosplay:
    or set it up that when you get injured past a certain point they have to replace your human parts with cybernetics
  • Xdqwerty @ Xdqwerty:
    i have a placeholder enemy sprite i made
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
    Xdqwerty @ Xdqwerty: @BigOnYa, why does the health behavior exist if you can just use a variable?