NoUMD Rewrite
This plugin is the rewrite of the NoUMD plugin for PSP, which completely disables your PSP's UMD Drive.
Tested on 6.39 PRO-C2, 6.39 TN-A Xtended, 6.60 PRO-C2, 6.61 PRO-C2 and 6.61 ME 2.3. It should work on every 6.XX (L)ME, PRO and...
Yet another casualty goes down in the never-ending battle of copyright enforcement, and this time, it hit a big website which was the host for many fangames based and inspired on Pokemon, called "Relic Castle".
Earlier this week, the owner and...
Because there's no Nintendo code in it and nothing that violates copyright law. This is just GitLab being cowards and refusing to hold firm against a bogus DMCA. Nintendo should not have the power to bully hosting sites in this manner.
Emulator takedowns continue. Not long after its first release, Suyu emulator has been removed from GitLab via a DMCA takedown. Suyu was a Nintendo Switch emulator forked from Yuzu emulator, which was the high-profile subject of a takedown by...
WiiStation Ver 3.2:
SPU: Correction for overflow of 16 digit numbers.
psxbios: implement yet more memcard details.
Fixes Formula 1 freezing at first loading screen.
Update to latest libCHDr.
To avoid errors where CHD games occupy too much...
Thanks for your appreciation, let's be honest i learned many things about the Wii/vWii and somewhat of coding by myself.
Other things i also learned from other sites, but most of the time i learned by myself xD
Btw, anyone have tested CHDs with...
Latest WiiStation build until git 0a0ee9a
https://github.com/xjsxjs197/WiiSXRX_2022/commit/0a0ee9ad0c4ce57383603d03137432fbcb55ebb9
What's new:
psxhw: adjust sio stat (notaz). This fixes a crash in the game Formula 1 (1996, Psygnosis).
Update...
Version 1.0.1 (11/01/2023)
Changes:
Made new Galerians (Europe) patches to replace the ones from back in the day which contained a cracktro. The goal of this patcher is to not only support every LibCrypt game, but to also be as stealth in...
I don't think we should worry about subchannel data in CHD's, because chdman does not support MSD/MDF or CCD/IMG/SUB or SBI files. These are the main formats that have subchannel data. Even if you try to convert a game with BIN/CUE/SBI, the SBI...
I have a ihas124b lite on drive that I have has since back in the xbox360 iburnerexteme days so obviously used it for mostlyburning 360 games originally, it doesn't give me any issues burning or ripping ps1 or ps2 games. I just recently ripped...
Nope, all's fine with cue+bin.
(I use Cue+Bin for all games -including Colin McRae-, but I also use this game for CHD tests).
So far:
- CHD Zlib (cdzl) + LZMA (cdlz) + FLAC (cdfl): crash (chdman default compression)
- CHD Zlib (cdzl) + FLAC...
If I'm not mistaken, FLAC is even lighter than Zstandard and deflate (zlib) as it can be decoded on many DAP's with hardware even more restricted than the Wii.
Do the crashes also happen with uncompressed bin/cue?