I missed the reports in the compatiblity list of "Game Gear emulator has sound problems" for Sonic Adventure DX, can somebody please retest those. Also please retest any GBA-link compatible games to make sure that feature still works.
Probably poor signal strength at the wii causing slow sending speed, if it tries to send a packet while the previous packet is still "in the air" it just gets dropped instead of queued. Doesn't really matter for this case.
That's a screw-up on my end caused by double-checking against r118 a few minutes before I made the final build, when I switched back to working with r160 main.c didn't get recompiled because it had no changes. I'll probably fix it later.
r160 is up with some big changes:
- replace nearly all game-specific patches with five tiny generic patches
- adjust the wrap indicator bit when reading the PI fifo write pointer register
- improve mouse compatibility
- fix a FP context bug that caused rare random crashes
I would like the...
They're just taking the easy way out. It's ridiculous to force wireless if every apartment is already wired up and it won't solve the existing problem - it actually makes it easier for people to add any poorly configured equipment to the network. What should be done is something similar to what...
Benchmarks have shown that it does give better performance in addition to properly supporting hot-plugging, use of both ports, hubs and much greater compatibility.
It shouldn't be removed but rather changed to 512KB since that's the smallest valid memory card size (ftruncate should still attempt to resize to 16MB in case it is creating a new memcard.bin).
It's not "a few" gamecube games, it's practically all of them. Not sure where you're getting the idea that all except a handful were re-released as wii games because it certainly never happened.