Recent content by usineur

  1. usineur

    Give-away GBAtemp 20th Anniversary giveaway - WEEK ONE OPEN - 24hrs remain!

    *ahem* The LALR compiler is constructed by the following method... First develop a rigorous elective grammar. If the elements have NP-completeness, the Krungie factor can be ignored blah blah blah blah blah blah blah.... blah
  2. usineur

    GBAtemp Exclusive GBAtemp Switch OLED and retro handheld giveaway raffle - comment here to enter!

    The LALR compiler is constructed by the following method... First develop a rigorous elective grammar. If the elements have NP-completeness, the Krungie factor can be ignored.
  3. usineur

    Homebrew RELEASE Another World and Heart of the Alien for Switch

    Sry for late answer. I just updated NRO in both latest release pages. Everything should be fine now.
  4. usineur

    Homebrew RELEASE Fade to Black

    I just published a new release, the link is updated in the first post.
  5. usineur

    Homebrew RELEASE ResidualVM

    It seems to complain about missing shaders. /switch/data should contain a directory called "shaders" with several files in it. Do you have them ?
  6. usineur

    Homebrew RELEASE Sonic CD

    I have added a second NRO in the main release page for that. I have also added a section with your instructions for Android data files. Thanks for that. Afaik, no.
  7. usineur

    Homebrew RELEASE Sonic CD

    I haven't changed anything to the buttons mapping between the two releases. For the Switch port, A is the button for jump. However, it seems that when using 2.0.1 rsdk, B is mapped to jump (ingame), but in 3.0.6 rsdk, it's binded to "pause/menu". I suppose that something has changed in internal...
  8. usineur

    Homebrew RELEASE Sonic CD

    Hi there, FMV support has been added for Switch port. As usual, NRO and Instructions are here: https://github.com/usineur/rvm_soniccd/releases/latest Tested with 3.0.6 version. Have fun.
  9. usineur

    Homebrew RELEASE Sonic CD

    It seems to be the same problem as https://gbatemp.net/threads/sonic-cd.579727/#post-9311154 Check that you have the correct Data.rsdk file. MD5(Data.rsdk)= 37682fbd5d3bb05ce58999be47749e9d It can be done this way: You have to unpack the rsdk with this tool or this one. Replace the...
  10. usineur

    Homebrew RELEASE Sonic CD

    I think you can DIY with this tool. I guess you can replace the Data/SoundFx/Global/Jump.wav file with the sound you desire (Untested).
  11. usineur

    Homebrew RELEASE Sonic CD

    Hi there, I wrote a port of Sonic CD for Switch. NRO, install instructions are given here: https://github.com/usineur/rvm_soniccd/releases/latest Have fun, usineur
General chit-chat
Help Users
    The Real Jdbye @ The Real Jdbye: we're used to only having a thimbleful of booze