Recent content by whisky9

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    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    I think dgyst told you trying to extract the arc, do not modifying anything, then repack to arc. Copy that arc file to the game to see if it is crashed.
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    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    I use Kuriimu2 just like you to unpack and repack arc with some Switch games and it worked fine.
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    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    I hope it will work this time. Otherwise, it is out of my knowledge.
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    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    Could you please upload the switch arc file? I will try do it tomorrow. It's midnight at my place right now so I'm lazy to power on my PC.
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    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    Sorry for late response. Here is the .tex file I tried to mod for switch (already re-swizzling). Try it on your console to see if it work. I don't have that game so I'm unable to test. Btw, may I know what is this tool?
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    DBI language error

    It's April fool
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    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    I just use raw texture cooker to play around and unswizzle image. The Switch tex file has BC7, offset 0x18 and switch swizzle. The PC tex file has BC3, offset 0x24, no swizzled (of course). I found someone asked the same question like you, to replace Switch texture with PC, you will need a...
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    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    Is this what you are looking for? It is BC7, offset 0x18, switch swizzle.
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    ROM Hack Translation Detective Pikachu Returns cutscene textmesh pro subtitles font location, help!

    What is the file type of swizzle image? Can you upload a sample file?
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    What a MAX ram supported by hekate?

    Watch this. There are ID of RAM chip in the video at 11:44.
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    Translation Phoenix Wright: Ace Attorney Trilogy - [Portuguese-Brazilian Translation]

    @willbroficial yeah, my program only output if it find the correct hex string to replace; it will output nothing if the input files don't include correct hex string, this mean you don't have to convert these files to Switch.
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    Translation Phoenix Wright: Ace Attorney Trilogy - [Portuguese-Brazilian Translation]

    @willbroficial Make sure you drop PC decypted files to the program. This is a standalone program, it can work without install anything. The output is the same location of the input files, with the new name *__modified.
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    Translation Phoenix Wright: Ace Attorney Trilogy - [Portuguese-Brazilian Translation]

    @willbroficial To save the time, I created a program base on python to batch edit unity3d files, convert them from PC to Switch: download here. Remember it only works with decrypted unity3d files.
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    Translation Phoenix Wright: Ace Attorney Trilogy - [Portuguese-Brazilian Translation]

    Same as me. I tried decrypt some .unity3d files PC version then compare with .unity3d file Switch version, both PC version and Switch version are readable and path ID are identical. But when I copy unity3d PC decypted to Switch, start a new game, I got a black screen.
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