Recent content by zbash92

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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    @theninjagamer for some reason when I use the wifi hotspot feature from windows 11 there's the periodic lag spike every minute. Using shared ethernet connection to an r-pi with wifi dongle doesn't have this problem.. 1711656995 I'm not sure sleeping the n3ds while ntr is running is supported...
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    I've noticed after some staring at Task Manager and the console log of NTRViewer, that frame drops occur exactly once every minute. It happens in the original 3.6.1 NTR as well just not as noticeable. Will need to do more testing to figure what's causing it. I'm guessing right now that it's...
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    @PabloMK7 I have not been working on this for a while. There are two bugs I've tried and could not fix: 1. Flickering in the Wii U Viewer 2. Occasionally the frame rate would drop to low double or single digit. Other than that I have made some changes to BootNTR: 1. The payload is split...
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    Only the CIA file is needed for installation.
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    Homebrew [release] Unified NTR Viewer and Input Redirection program

    There are mirrors of builds on gamebrew wiki it seems. In case anyone's looking to download.
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    Yes, I have the latest Luma3DS. I even narrowed down to the exact function call leading to the hang but don't know how to fix it. Like CIA works, but 3DSX would hang, and when I fixed the hang at one location, launching 3DSX from network works, but then launching 3DSX locally from file would...
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    Hmm I couldn't get the 3dsx version to work. A couple months ago it was black screen for remote play after going into games. Now it just straight up hang the 3DS...
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    Sorry to hear that you are having issues using this homebrew. Not sure why it would freeze when left afk. I'll see if I have any idea the next couple of days. I've been unsuccessfully trying to fix that for weeks. It's some kind of bug in the multi-threaded encoding code. Also causes flickering...
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    @u93132 Don't mean to bother you but why is it crashing in the second video though? Which build are you using? (Not that I know how to look into it, that PC register is at the end of the world..) Edit: Oh yeah you may have figured this out already, The second byte in header for each packet is...
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    Btw if you experience audio crackling, go into NTR menu then the remote play menu, you can increase Encoder Priority to max nice value (which is 63). I'm not sure how intensive the emulated games are so this may help.
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    @nkTemp What @Flanter said, VC games except for GBA games should work. However it's possible that emulation of old games is outputted in a format that NTR currently doesn't support (RGB5A1 or RGB4). I'll have to update it to make it work if that's the case. 1706898708 @nkTemp Give v0.1.1 a...
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    Pretty much yes. The relevant code from NTR can be found here First byte in the header is frame id (increasing sequentially and wrap around at 255, counted separately for top and bottom screen) Second byte is 1 if it's top screen, 0 if it's bottom. Third byte is always 2 (presumably used to...
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    The networking part should be fairly straightforward: each udp packet (1448 bytes in size except for the last one in a frame) has a four-byte header. Parse those headers and check for dropped packets (by looking at seq id). Concat the actual data part of packets together and decode the jpeg...
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    @u93132 Are you using plugins by any chance (either plg or 3gx ones) for USUM? If not then I don't really know what might be causing the issue for now, sorry. Generally for games like USUM, the steps are: Enable NFC patch Start remote play (Optional) go into NTR menu and disable plugin loader...
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    Hacking [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)

    @Flanter Can you upload a video of the menu screen lagging in viewer for Kirby? And if possible can you capture the bottom screen glitching in Chokistream as well? Just so I know what these issues look like.. Edit: Didn't realize I didn't have the issue page open on github...
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