Hi everyone!
This weekend (July 27th-29th) we are going to celebrate a Game Jam with the purpose of creating new games for the old Game Boy.
I know creating a videogame in 48 hours for the old Nintendo handheld might sound crazy but things have really evolved a lot during the past years...
So, I bought a New 3DS XL recently and it comes with Luma 3DS installed and the last firmware (11.4)
The console is great and I no longer need to use any flashcards, besides the system switches on really fast as expected from arm9loader.
The problem I have is that in my O3DS I was still using...
Those of you following the 3ds scene might now these games.
Rokoban is a port of the classic sokoban, with 3d graphics (there is already a version of this game released a few years ago)
Whack Mania is a based on the classic Whack A Mole, also with 3d graphics, and the moles going out...
Hi guys
Here is another release that I hope you enjoy.
As you can see on the screenshots this is a Sokoban clone. I already released it a few years ago for both the NDS and the Wii but this new version has some new graphics and looks way more better
You can download it from here...
So i have finally finished the port of a game I released a couple of years ago for IOS and Android called Whack Mania.
It is basically a Whack a Mole game but with very nice graphics (I worked with very professional people here) similar to Mario Galaxy. Instead of the classic game where the...
Hello everyone
I have started a new series of posts on my personal blog talking about my experience developing for the 3DS using the ctrulib. After spending a few months doing some stuff now I'd like to share my experience with you
I'll be updating this post as I create new content.
3DS...
My first homebrew for the 3DS is a port of the videogame Jumping Jack that I already released a few years ago for the Wii
It is an old videogame that I used to play a lot on my zx spectrum when I was a child.
For more info you can visit my blog
Please, let me know your feellings about it...
So right now the only way I've seen on the 3ds to include the resources inside a binary is to turn then into arrays (using bin2cpp or similars). This has several problems like taking a lot of memory and being hard to maintain as the project grows
The current solution seems to be placing the...
For a few days I have been trying to load textures into memory without luck
Looking into the code of 3dscraft I found a script named texconv.py which seems to do the job. I have translated that into C++ code and it seems to work, but there are a few issues:
- Textures are upside down
- Only...
Hi
After several years of using these emus I decided to do a small modification to them, here is the list of features:
- screenshots preview, when selecting a game you'll be able to see an screenshot of it. It seems that everybody is more intereset on game cover, but for me this is a better...
Hi everyone
I have just released a new game for the Wii based on the classic videogame for ZX Spectrum, Jumping Jack
You can download it from my blog
I hope you enjoy it!
Only thing drive me crazy is all these new horror games nowadays is its so dark, all time. I can't even play them. I understand they trying to create spooky but be creative a little, not just darkness with pop out scare scenes.