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  1. Chadderz

    Homebrew Need help with vWii gc adapter for project M

    Haha, didn't mean to tread on any toes! As your rightly point out our two implementations are quite different, so I think we've managed not to duplicate any major effort which is nice. Well, I'd agree about Brawl's issue, except for the fact that I'm pretty sure BrainSlug does not currently...
  2. Chadderz

    Homebrew Need help with vWii gc adapter for project M

    Interesting, I admit I just put the last built version up without testing it, so maybe it's a dud? I'll try to get it tested soon. BrainSlug is just a disc loader, but the technology behind it would work with anything. It would just be a case of someone editing the disc loading section of the...
  3. Chadderz

    Homebrew Need help with vWii gc adapter for project M

    I know I'm incredibly late to notice this thread (sorry!) but as someone mentioned I did get a version of the adapter working as a BrainSlug module. This means it can dynamically detect the methods it needs to patch within a game, so theoretically it should work with any game. I've just put my...
  4. Chadderz

    Hacking New free homebrew entry point. FlashHax

    Interesting. I admit we didn't play with it for very long, so perhaps the consistency is lower than I believed, but we definitely got it to work and saw many repetitions of the string well aligned as expected. I suppose one thing to consider is the fact that you append i to the string in the...
  5. Chadderz

    Hacking New free homebrew entry point. FlashHax

    Thanks for the updates @Fullmetal5. MrBean35000vr and I were looking into removing the need for the menu options, in particular to save people having to work out if they're 50Hz or not (to lower the barrier to entry even further!). We got a version working today by adding 0x120 bytes of garbage...
  6. Chadderz

    Hacking New free homebrew entry point. FlashHax

    Thanks and congratulations to Fullmetal5 for the exploit. It seemed odd at first to hear of an exploit for Wii after all this time, but this one does have some useful properties, particularly no SD card requirement. MrBean35000vr and I have compiled a version with a Wiimmfi patcher in and so...
  7. Chadderz

    Hacking Wii U Hacking & Homebrew Discussion

    I think it's considered polite to credit your sources :p Yes, you're quite right, we've run into this problem. No app we've tested has SD access, so we can't access it despite the PPC Kernel exploit. That said, we haven't finished our IPC experiments, we've not yet successfully impresonated the...
  8. Chadderz

    Hacking WiiU now requiring update to use online features

    We have two Wii Us, one is 5.1.0, one is 4.1.0. I still haven't tested my exploit, but since it has not been distributed to anyone, nor have I discussed with anyone how it works, it is unlikely for Nintendo to have patched it, as that would mean they found it too, and it is non-obvious.
  9. Chadderz

    Hacking Wii U audio dumping research thread

    As people have already said, releasing the exploit now isn't harmless, if nothing else it gives people who haven't updated a platform to develop more exploits. It is almost impossible for Nintendo to prevent firmware checks being faked; they have no secure way to transmit a new key to the Wii U...
  10. Chadderz

    Hacking Mario Kart 8 Mods

    Well, I didn't necessarily say it was made from XML, just that it's similar. It is, of course, perfectly possible Nintendo use a YAML <-> BYAML converter, though the presence of the path nodes makes me doubt that, I suspect it's a custom format, perhaps a variant of YAML. I'm only using XML as...
  11. Chadderz

    Hacking Mario Kart 8 Mods

    We're not sure. To clarify; no one else has it currently; we've been true to our word in that we haven't even given the exploit to our best friends. We're not the sort to make a private distribution, so I think if we were to release it would be for everyone. Most likely if it gets to the point...
  12. Chadderz

    Hacking Mario Kart 8 Mods

    Oh I see what you mean now. No probably not to be honest, we just found that address in order to look for beta stuff, but now that we've got the file system we can just see it directly. The trouble with RAM addresses in general is that they don't tend to be consistent between...
  13. Chadderz

    Hacking Mario Kart 8 Mods

    Sorry, what do you mean by this? It's very unlikely anything in the RAM will end up on the wiki as it's not generally needed for creating custom stuff, only the files are.
  14. Chadderz

    Hacking Mario Kart 8 Mods

    Yeah, should I also included a 'suggested fix' for Nintendo :P No trouble! Hopefully it'll be of some use to someone. When the patch does come out we'll obviously do our best to see what it changes, but we'll probably have to crack 5.1.1 first, so it could be some time.
  15. Chadderz

    Hacking Wii U audio dumping research thread

    Ah, excellent I'm glad you've had some progress with this! I don't know if you ever get more than just the intro sounds as that's what my dumps have too, I only ever did dumps on the main menu. Still, a step in the right direction.
  16. Chadderz

    Hacking Mario Kart 8 Mods

    For those interested I've started documenting the game's file formats at our new MK8 Wiki: http://mk8.tockdom.com/wiki. It's still a work in progress! As far as I know, patches to the game will be a bit like Riivolution, simply a patch to the game's file system. They'll still have all the same...
  17. Chadderz

    Hacking Wii U audio dumping research thread

    I think if it were that simple everyone would've done that ;) You need a Kernel exploit or similar to access the game's files or memory, there's really no way round that. Also, I remember seeing a BFSAR (sound archive) file in the browser's files so it's possible to get hold of those for...
  18. Chadderz

    Hacking Wii U audio dumping research thread

    No idea, never actually figured it out I just rendered that whole area of RAM as RGBA32 and saw the images in amongst the data.
  19. Chadderz

    Hacking Wii U audio dumping research thread

    You won't be able to access the files on the game disks without a PPC Kernel exploit (or similar), because the Wii U's OS is set up to segregate the game form the browser, from the menu, etc. This means that although the game may be loaded in memory, the OS is smart enough to stop the browser...
  20. Chadderz

    Hacking Mario Kart 8 Mods

    No trouble, sometimes all it takes is a fresh perspective and a lucky guess that pays off ;)
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