Any ETA on the bloom fix/waterfall fix? There's areas later in the game that border on unplayable because it's so bright. No rush though I get it needs to be properly tested.
I could be wrong but if I remember correctly fixes for SMT did get pushed through in builds well before the game came out and nothing much changed on the day of release, but again I could be wrong here. Either way I'm not in a rush and I certainly don't envy the emulator devs who have to deal...
Either way it seems like everyone is having different issues on different emulators and they need some work before they're truly stable, which makes sense because Xenoblade games have been hard to emulate in the past (+the game isn't even out yet)
In short: I have an European 3DS, the game I'm playing is undubbed version of Shin Megami Tensei 4: Apocalypse, this is the US version. I cannot get the DLC for this game to be recognized, neither the US or EU DLC work, I've tried both. I've tried reinstalling the CIA's both DLC and region...
So I want to start a new game of Pokemon White 2 with challenge mode enabled but I don't have any way to get the keys legit (obviously). I've tried editing the savefile Twilight Menu generates with pkhex to give me all the keys but the game doesn't seem to recognize this. Is there any way to...